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New castles for woe - Printable Version

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RE: New castles for woe - KohakuSan - 02-14-2009

GM-Ayu Wrote:Some of the questions may not be relevant now in today's circumstances since none of the castles have any sky high eco point, but best to make a general case for the future in case if we need to do it again for whatever the reason.
That's why we/you have to discuss that matter now since woe is basically a mass pvp without any castle eco above 0 after each woe.

About my castle changing time, not taking it out, suggestion, you could do like Kadar said, the castle would have to be at 0 eco but we'd have less time between the changes.


RE: New castles for woe - Aaronock - 02-14-2009

Give better rewards to even want to build eco, none of the guilds right now really think the rewards are worth it. OCA is nice, but perhaps a small chance for 2.0 treasure boxes to drop *maybe only certain ones even* may be a nice idea to think about.


RE: New castles for woe - GM-Ayu - 02-14-2009

I'll talk to the other GMs about the possibility of closing castle and other whatnot.