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Royal Guard Sprites. - Printable Version +- heRO-Server Forum (https://www.pandoraonline.net/forum) +-- Forum: Game Related (https://www.pandoraonline.net/forum/forumdisplay.php?fid=1) +--- Forum: General (https://www.pandoraonline.net/forum/forumdisplay.php?fid=2) +--- Thread: Royal Guard Sprites. (/showthread.php?tid=11237) Pages:
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RE: Royal Guard Sprites. - Fyrus Carmin - 09-08-2009 @Jericho : I already have a thread for sprites. No need to bother yourself. RE: Royal Guard Sprites. - GM-Ayu - 09-08-2009 To be honest, I'm kinda disappointed that the gryphon doesn't participate in some sort of abilities or attacks similar to how green ferus helps out the rune knight in a few attacks. It's very pretty but sadly that's about all that it's going to do. RE: Royal Guard Sprites. - Ardney Wolf - 09-08-2009 Eh, it provides a semi-logical reason why Pinpoint Attack works the way it does. How else are we to explain a heavily armored character rapidly closing a 7-cell gap to break a headgear, weapon, or armor? ![]() [edit]fixed the name of the skill i was thinking of RE: Royal Guard Sprites. - Fyrus Carmin - 09-08-2009 Probably with the same reason Knights make their Charge Attack to work ? RE: Royal Guard Sprites. - Rankin - 09-08-2009 even a heavily armored massive...thing has a hard time moving so Wolfys got a point |