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O.o - Printable Version

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Pages: 1 2


RE:??O.o - Rankin - 08-29-2010

Diallo Wrote:
Rankin Wrote:Care to explain why the hell flag in point for prontera is pre emp while flag in point for Payon is 1st room? SOMETHING needs to be changed, any idiot can tell that.

Suggestions sound like this? Sounds more like you crying.

If i was whining you could tell. lrn2read


RE: O.o - Aaronock - 08-29-2010

Okay, I'm willing to change the castle flag but we first have to set standards for how flag in's should work.

1. What room should the warp ins happen at???Set to the same standard, warp in at room one or warp in at room 3???

Note on this one: Some castles best choke points aren't even at their emp room, we just happen to defend most often at emp room.??So what are we accomplishing by changing emp room warp ins in castles?


2. Why are we needing to change the warps from what Gravity has chosen?

Not defending either side in this case Trevor, but I do figure we need a better basis than "its unfair." Icon_sad


Edit: Sorry I somehow screwed up with format of post.


RE: O.o - Eldakar - 08-29-2010

Should of being posted in whine. I cant see this as not being a whine.

Cause i remember last woe when we first started to defend pront, behe tryed to take it and they didn't say a word about the stupid flag in. Its maybe cause we didn't defend it properly that you though "hey its not that bad" but now that we did defend it properly this awesome thread appear.


RE: O.o - Rankin - 08-29-2010

It's the fact in the current prontera map you can warp into the preemp and set up a precast in the preemp and such and such. In the Payon castle you simply CANT. Prefer pront to loose that ability on my own bias, but probably best to have standard warps in room 2 not, 3.


RE: O.o - Shikari - 08-29-2010

I have to agree w/ stuntbum ._. ...oddly.


1st room isn't that bad, atleast the attacking guild wont camp your spawn as much.


edit: Oh My God i got ninja'd so bad.


RE: O.o - Aaronock - 08-29-2010

But that is the thing.
Learn to use the Payon Castle Setup to your advantage.

The emp room there really is not ideal for defense. I actually thought Room 2 was ideal when I was covering it recently. Behe/Ordo/Bamboo easily could have the numbers to defend it but that's for you guys to organize to have happen...<_>


RE: O.o - Corporal - 08-29-2010

Last time I checked, the flag in spawn point for each castle is where the castle kafra is. You always flag in on the cell where the kafra appears on the map, but it doesn't happen that way for this castle.

I still don't believe the warp in is supposed to be in the first room - especially since the kafra appears in the 2nd one.

Can anyone confirm this for me?