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Party Exp. - Printable Version

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Pages: 1 2


RE: Party Exp. - Général_Argos - 11-06-2007

Bloody Wrote:Before SVN, when you killed a monster that gave 10k exp, both members would get 6k exp. And if the second party member touched the monster, that's another 10% exp.

Wich was 6k each if one touch the mob, 7k each if two touch the mob, 8k each if ...etc

Maybe now its just 5k each if one touch the mob, 6k each if two touch the mob, 7k each if .. etc ??Question Mark

If that is the difference I don't see a big deal with it.


RE: Party Exp. - Aaronock - 11-06-2007

I always thought you got the experience only if you hit the monster. I remember partying on seals like that and never got bonus Exp if I was sitting trying to get sp back o.O


RE: Party Exp. - Bloody - 11-06-2007

No one is saying that's the official setting Icon_lol Personally, the only server I've seen to do 60% 60% exp when two are sharing, and 70% 70% when both players hit the monster is heRO. So I assumed that was one of the several customizations done on the server. On official servers, it works exactly the way heRO is working right now. But on old SVN, it was like I mentioned on my previous post. Icon_twisted

So yeah, if it was a change you did on the old SVN, please add it back. If old SVN was on default share setting, and current SVN is on default share setting, Can't find any arguement on why you should change it .. sob Icon_cry


RE: Party Exp. - Sekaru - 11-07-2007

how about it will make people more tempted to party level for a reason lol! cause as is its more profitable for the main killer to level alone, leaving support classes semi useless...