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Potential problem - Printable Version

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RE: Potential problem - Former-GM-Mass - 05-12-2009

About the LK card, yes it brings you to 1 maxHP. Because like Zaratus said, it applies twice but to your base HP, which doesn't ever change with items.

Almost all card effects work like Inasad said, besides the +% HP/SP ones and some others I can't remember now.


RE: Potential problem - Little Sara - 05-12-2009

What about cards with effects that can't be doubled?

I'm thinking, Pasana, Swordfish, Sandman, Dokebi cards. Marc card (the anti-freezing effect).

The status-affecting ones go 9% to cause stun when attacked + 9% of 91%? So it totals 17% instead of 18%?


RE: Potential problem - Zaratus - 05-12-2009

Cards that can't be doubled are useless in wings Icon_razz Well, you get two times Lvl 1 elemental armor. No effect at all so. Marc - you get 10 % instead of 5 % water resistance and are DOUBLE unfrozen (yeehaa.).

Well it seems like that.

Interesting would be things like status resistance cards, for example Gemini - do you get 2*50 % resistance = 100 % or 75 % ?


RE: Potential problem - Monkey Feet - 05-12-2009

100%


RE: Potential problem - GM-Ayu - 05-12-2009

status resistance work just like status infliction: it is applied twice.

ALL card effects in wings apply twice instead of doubling. It's just that to some cards, applying it twice just happens to have the same effect as doubling.


RE: Potential problem - Former-GM-Mass - 05-12-2009

But I know some people who uses Gemini and never get Stone/Sleep.
I used to think it was applied twice to all effects, I'm not so sure anymore... It's a mistery :o


RE:??Potential problem - Astroboi - 05-12-2009

Aaronock Wrote:Wings double effect to begin with is too much, it should be taken out!

This.


RE: Potential problem - Aaronock - 05-12-2009

Its no use dude, my thread hijack failed Icon_sad


RE: Potential problem - GM-Aki - 05-12-2009

It was a nice try Aaronock. I'm sure you'll find inspiration in another thread Icon_razz