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A Calling! - Printable Version

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RE: A Calling! - Kittie - 05-20-2011

You don't have to save up zeny for that, per see Icon_smile If i was online atm i could warp you ;-; I'm sure someone who wants to join you with this idea could warp you for free to Alberta :o


RE: A Calling! - WanderingWordsmith - 05-20-2011

Nah~ I'll get there on my own resources - shouldn't take too long!


RE: A Calling! - WanderingWordsmith - 05-20-2011

Okay! I'm now at Alberta, and I must say, it's brilliant. The Northwest section has merchants, but the area by the boat would be a perfect stage for a roleplay hub. It's also easily accessible (bonus points)!

So how about it, GM's?


RE: A Calling! - Ngjoko - 05-20-2011

the docks are perfects. "you traitor!!"*push the traitor into the sea*


RE: A Calling! - Aaronock - 05-20-2011

I was gunna suggest Alde because it has an awesome town theme, and its a really pretty town.

Personally don't care much for Alberta...x(


RE: A Calling! - Shikari - 05-20-2011

Hater


RE: A Calling! - Ngjoko - 05-20-2011

maybe just rotate the town selection to adjust the scenario?


RE: A Calling! - WanderingWordsmith - 05-21-2011

Well, the idea was to find a location that we could use in between guild events, so the scenario won't really change; it's more of a place for casual roleplay, than for any particular scenario.
I guess we could consider the possibility.


RE: A Calling! - Kittie - 05-21-2011

Well i guess depending on the storyline we make up we would switch towns or maybe even to fields if we field like it, i never role played before so... i'm just trying to make mere suggestions here Icon_smile


RE: A Calling! - WanderingWordsmith - 05-21-2011

Yeah. Well, in any case, I guess the dock of Alberta can be the unofficial hub until we make a firm decision. As for storylines and all that jazz, we can decide those one the guild's up and running.