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Past Changes to RO/HeRO - Printable Version

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RE:??Past Changes to RO/HeRO - yacsef - 08-08-2013

GM-Kaenec Wrote:Oh, just to add to this thread... does anyone remember the good ol' days when you could still use Backslide in WoE? LOL.

Why was it taken off? I love that skill so bad.


RE: Past Changes to RO/HeRO - Session - 08-08-2013

It was because they removed knockback in general. It was too easy to push people out of pneuma, safety wall, LP.

Theres a few gears (especially nowadays, i.e. Giant Axe and Toad carded accessories) that can knock enemies way back. Not to mention skills like cart revo, charge arrow, etc.

I reckon they decided it was bothersome and toxic, and ran with it afterward.


RE: Past Changes to RO/HeRO - ChaosPrince - 08-08-2013

I remember backslide also moves you out of the trap lines.

Anyhow... Snap (body relocation) is still permitted...


RE: Past Changes to RO/HeRO - Aaronock - 08-14-2013

OH god, I miss old Payon, that's where I started my whole RO adventure (made an archer in Beta).

Ummm, I miss these things:

Seals!
Cliff Sniping (only a very few places left now in RO where it can be done)

Claymore mobbing Rach Sanc with my Rogue, and then because I'd mobbed almost the whole floor, the server would super lag EVERYONE. This was back before the server got upgraded, and it was running off of Pand's internet. I was not the only rogue or hunter to do this crap too. Server would on and off lag real bad during anytime any of us were there leveling.

Zeny Knife not sucking: Made claymore mobbing more awesome. Icon_sad

Kasas without reflect

Evil Sanc healing you if you wore Evil Druid. Made mobbing banshees a heck of a lot of fun on Stalker with Bowling Bash.

Main things that came to mind. Might think of some WoE/PvP things later