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PvP Tournament - Printable Version

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+--- Thread: PvP Tournament (/showthread.php?tid=7213)

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RE: PvP Tournament - teOx - 08-25-2008

hmm the pvp tourney that the GMs held when i first joined the server was awesome. just do another thing like that


RE: PvP Tournament - GM-Ayu - 08-25-2008

Much to Auron's displease, we still got a lot of "too many poison bottles" "too little acid demos allowed" and etc etc etc.

I dont' see any reason to restrict gears. My view is if there is any need to restrict skill usage and/or consumable items, actually.


RE: PvP Tournament - teOx - 08-25-2008

if i recall correctly there was only 1 edp allowed per 2 round match. cant restrict any more than that without banning edp.


RE: PvP Tournament - Général_Argos - 08-25-2008

A pvp tournement with good feedbacks from everyone :

http://pandoraonline.net/forum/showthread.php?tid=1460


RE:??PvP Tournament - Yuriohs - 08-25-2008

GM-Ayu Wrote:Much to Auron's displease, we still got a lot of "too many poison bottles" "too little acid demos allowed" and etc etc etc.

I dont' see any reason to restrict gears. My view is if there is any need to restrict skill usage and/or consumable items, actually.

Id think restricting gears would balance somethings out. But maybe not.
SOooooooo im guessing no one likes my class vs class thing?
XD


RE: PvP Tournament - Kretzer - 08-26-2008

I am completely against restricting Gears, i think the reasons are quite obvious.
But i am in favor of banning/restricting some items.

Nemo Fish
Dori Fish
Angel Fish
Ygg Stuff
Autoritative Badge
Speed Potion

And some others i can't think of right now

That would be it, i don't mind people having a lot of EDPs or Acid Demo stuff, its a vital part of their class advantages.
I still think Hide should be restricted instead of Stalk walk. Stalk walk is waaay to easy to Dispell if you compare it to Hiding.
I am not considering MarineSphere/Horong Clips in here, just natural class skills.

Stalk Walk

Swordsman Class ---> Magnum Break.
Archer Class ---> Arrow Shower.
Thief Class ---> Raid as a Rogue and Meteor Storm as a SinX, don't know if Grimthooth or Poison Mist work.
Mage Class ---> Almost everything XD
Acolyte Class ---> Doomed =[
Merchant Class ---> Not sure, i think they're Doomed, then again;i know almost nothing about these guys.
Ninja ---> Fire square thingie...
TK ---> Doomed as far as i know.
Gunslinger ---> Desperado.


As for Hiding....

Swordsman Class ---> Doomed.
Archer Class ---> Increase Concentration.
Thief Class ---> Doomed.
Mage Class ---> Sight.
Acolyte Class ---> Ruwach.
Merchant Class ---> Doomed.
Ninja ---> Doomed.
TK ---> Doomed.
Gunslinger ---> Doomed.

See the difference?


RE: PvP Tournament - thecursed - 08-26-2008

i think if its a 3 vs 3 or even if it isnt there souldnt be draw's i think the GMs should deside who wins if there is a draw...i think there should only be draws if its like Paladin vs Paladin and it would take 10 minutes to kill eachother. Not when theres 1 LK vs an Assassin that hides the whole round to avoid death.


RE: PvP Tournament - The Legendary Joe - 08-26-2008

Kretzer Wrote:I am completely against restricting Gears, i think the reasons are quite obvious.
But i am in favor of banning/restricting some items.

Nemo Fish
Dori Fish
Angel Fish
Ygg Stuff
Autoritative Badge
Speed Potion

And some others i can't think of right now

That would be it, i don't mind people having a lot of EDPs or Acid Demo stuff, its a vital part of their class advantages.
I still think Hide should be restricted instead of Stalk walk. Stalk walk is waaay to easy to Dispell if you compare it to Hiding.
I am not considering MarineSphere/Horong Clips in here, just natural class skills.

Stalk Walk

Swordsman Class ---> Magnum Break.
Archer Class ---> Arrow Shower.
Thief Class ---> Raid as a Rogue and Meteor Storm as a SinX, don't know if Grimthooth or Poison Mist work.
Mage Class ---> Almost everything XD
Acolyte Class ---> Doomed =[
Merchant Class ---> Not sure, i think they're Doomed, then again;i know almost nothing about these guys.
Ninja ---> Fire square thingie...
TK ---> Doomed as far as i know.
Gunslinger ---> Desperado.


As for Hiding....

Swordsman Class ---> Doomed.
Archer Class ---> Increase Concentration.
Thief Class ---> Doomed.
Mage Class ---> Sight.
Acolyte Class ---> Ruwach.
Merchant Class ---> Doomed.
Ninja ---> Doomed.
TK ---> Doomed.
Gunslinger ---> Doomed.

See the difference?
Smith side would be doomed vrs stalk walk, but alchemist, if they were smart enough to use bomb, ( that annoying little fire trap that breaks your weapon and armor by chance and causes damage when you step in it that eddga likes to cast right under you in zerk)And I'm not sure if homunculus can see through that or not. In hiding, Ninja wouldn't be doomed because ciceda scin shedding would keep them alive too, it'd e more of a stalemate. I think the poison mist would still poison you, but since it doesn't do any direct damage, it'd just sap your HP away without knocking you out.


RE:??PvP Tournament - Yuriohs - 08-26-2008

thecursed Wrote:i think if its a 3 vs 3 or even if it isnt there souldnt be draw's i think the GMs should deside who wins if there is a draw...i think there should only be draws if its like Paladin vs Paladin and it would take 10 minutes to kill eachother. Not when theres 1 LK vs an Assassin that hides the whole round to avoid death.

But the whole point of doing it like that is to test skill (and have fun)
But im sayin if people maybe signed up for the tourney in advance
like people could make up there team, and post them on the forums before it starts.
And even if a team is 3 LK's vs 3 LK's, It might take a min, but it will be challenging if they do it.
Shoot, it will be chalenging to see a priest, knight, and wiz beat a sin, priest and BS


RE: PvP Tournament - GM-Pandora - 08-26-2008

PVP tournaments are hard to organize for GMs, they usually bring complaints which make them uninteresting to host, specially since they require preparation, line up and such.

This doesn't mean we'll never have them anymore, just saying why we have so few.