heRO-Server Forum
pvp room with spawns // A pvp town // A pvp map - Printable Version

+- heRO-Server Forum (https://www.pandoraonline.net/forum)
+-- Forum: Game Related (/forumdisplay.php?fid=1)
+--- Forum: Suggestions/Questions (/forumdisplay.php?fid=19)
+--- Thread: pvp room with spawns // A pvp town // A pvp map (/showthread.php?tid=14469)

Pages: 1 2 3


pvp room with spawns // A pvp town // A pvp map - Général_Argos - 05-17-2010 02:48 PM

A pvp room with monster spawn.??(would still give xp, but would give no drop.??Or no xp at all, w/e).??
Random monsters from the database (only agro ones) every 20 sec until the map reach the maximum number of monsters of 10.??


========================================================


Making a town pvp enabled.??Rotation of the map every week (exception for noob-towns like pront gef, morroc etc).??Pvp enabled only during night-mode to let nubs go do their quests.??


========================================================


Making a pvp map containing monsters lvl 90+ (1 mob or more under lvl 90 = this map can't be pvped) pvp-enabled during night-mode, one random map per week.??


========================================================

There is a poll.??You can vote for each idea.??




The reason to have those pvp features (2&3) letting us have fun over the pvp-room is that it enables dynamic entry.


[Image: emo-entry-motivationalposter.jpg]


RE: pvp room with spawns // A pvp town // A pvp map - Aaronock - 05-17-2010 02:54 PM

Make town wars of some sort involving Light/Dark.
Dunno how you would go about this completely, was just quick idea I had. Would be some sort of bi weekly event I guess, some sort of perks if your side owns the town.

If only we could get it set where pvp would work vs Dark/Light properly...>_>


RE: pvp room with spawns // A pvp town // A pvp map - The Legendary Joe - 05-17-2010 03:47 PM

I wouldn't mind the fake bio 3 MVP's in PVP. The only drops they have are??OPB's, and those are decently rare. They still give decent exp, despite not being as good as the generic bio 3 mobs. They'll fit the PVP atmosphere, as they require pretty much the same gears, but they'll still hurt.

It might be fun to see someone warp into PVP and walk into 2156295 of shecils skid/freeze traps she set while idling.


Aaronock Wrote:If only we could get it set where pvp would work vs Dark/Light properly...>_>
Because it's always fun when??you have friendly fire in Mass Battle. Sutpid homuns =p


RE: pvp room with spawns // A pvp town // A pvp map - Kari Nogashi - 05-17-2010 03:59 PM

the idea for pvp towns is a little hard to grasp unless theres some kind of pvp level limit. around 80 or so.


RE: pvp room with spawns // A pvp town // A pvp map - Général_Argos - 05-17-2010 04:07 PM

Level limit is a good idea maybe 85 min for pvp.??


Can a gm add the 'I don't care' option please.


RE: pvp room with spawns // A pvp town // A pvp map - Kari Nogashi - 05-17-2010 04:22 PM

argros id like to apologize for blowing up like i did. i think the concept of pvp town could be fun just as long as it doesn't end up in a horrible kill on sight thing were players who are disliked are brutally gang up on and killed. then again, on most pvp servers the people who get ganged up on usually deserve it.


RE: pvp room with spawns // A pvp town // A pvp map - GM-Aki - 05-17-2010 04:55 PM

Done.


RE: pvp room with spawns // A pvp town // A pvp map - Général_Argos - 05-17-2010 05:58 PM

[Image: angry001.gif] Don't forget to vote!??


RE: pvp room with spawns // A pvp town // A pvp map - Session - 05-17-2010 06:14 PM

Okay, pvp room separate of the others with monsters in it would be fine by me.

Towns, no. Its inconvenient to walk through town and die, especially on lower characters that don't have much of a choice.


RE:??pvp room with spawns // A pvp town // A pvp map - Général_Argos - 05-17-2010 06:17 PM

takhara Wrote:Okay, pvp room separate of the others with??monsters in it would be fine by me.

Yes, it would be a separate new pvp-room.

takhara Wrote:Towns, no. Its inconvenient to walk through town and die, especially on lower characters that don't have much of a choice.

1) There would be a minimum lvl of 85.
2) Would not be in those towns: Prontera, Geffen, Izlude, Morroc, Payon, Alberta
3) Would be 1 town at a time, for a week.
4) Would be only during "nightime", wich is 33% (I believe?) of the duration of the day on hero.