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Q> The future of customized New World in new SVN - Printable Version

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Q> The future of customized New World in new SVN - Irxallis - 07-19-2010

On HeRO whole New World is customized, starting from really difficult to tank Bradiums, through evil Stopping Centipedes, Dispelling Dark Pinguiculas, Powerupping Hillslions and ending on a lovely evil Duneyrr.

What is the future of those maps when we get the SVN update? To be honest, I have looked into some of those monsters on RMS and doddler and they seem... boring. At least current New World is more of a challenge - especially Nidhoggur Dungeon which became one of my favourite locations. Nidhoggur Dungeon in a new SVN looks... bland. And boring.

Would there be a way to somehow leave access to the customized maps (especially Nidhoggur Dungeon)? They are insanely fun to play and in case we lose it, we are left with... Gorge, Thor1 and Thanatos Tower as the only endgame dungeons.

And which scheme do we follow - RMS or doddler in case they have to be modified?

Note: I understand you might prefer MVPs to become more like officials (MVPing is srz bzns), so they might have to change. I am not asking about MVPs, only about regular dungeons.

I love evil, wicked and sick dungeons. This is the only dungeon I know of in which usual approach doesn't work well (Dark Pinky casts Status Recovery in case of a SG, Fire Breath deals quite a high damage warranting Sanctuary on a priest and you need to armour switch between Shadow and Fire learning valuable player skills). Please, don't take it away <3.

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Basically my question is: what is the future of the customized New World I like so much?

I managed to lure back to HeRO 2 people just because there are very interesting places you will never find on other PServers - not Bradiums as 'anubis, but for sages' and Nidhoggur as 'yet another easy mobbing spot'.


RE: Q> The future of customized New World in new SVN - Namine - 07-19-2010

You have a much lower expectation than I do XD; But thanks I guess.

(I definitely think you can mob nidhoggur if it's not for no teleport allowing no room of errors at all so people don't want to risk it... and profs still solo bradiums for very high exp here too, just that you need a lot more gears to do it and still a lot of fly wings to battle centipede.)


RE: Q> The future of customized New World in new SVN - Aaronock - 07-19-2010

They honestly aren't really telling anyone what is coming with our next update for some reason this go around.

Though I do believe it was discussed the time before this...
So I would hope we keep customized new world simply cause I find it fun, but who knows. Wish GM's would tell us something...


RE: Q> The future of customized New World in new SVN - Namine - 07-19-2010

The only thing I know from the GMs privately is that the speed of testing is beyond epic fail.

Currently a single particular GM tested more than rest of the test/dev development team put together =X

*whips Aaron* stop drawing for your own RPG and get to testing >(


RE: Q> The future of customized New World in new SVN - Aaronock - 07-19-2010

Nom?
I asked for an increase on a certain thing I am testing for at this time actually Miss Nami, but haven't had that certain increase for that thing be answered in any form or fashion :D


RE: Q> The future of customized New World in new SVN - micer - 07-19-2010

I just know is I hate that GM-Ayu for making centipedes a living hell for me.


RE: Q> The future of customized New World in new SVN - Aaronock - 07-19-2010

They'd be worse hell if they were official new world centis Ok


RE: Q> The future of customized New World in new SVN - Namine - 07-19-2010

At least they don't do 56k pulse strike.


RE: Q> The future of customized New World in new SVN - Trapper - 07-20-2010

I Hope They add Moscovia and most other Quests.
In the Upcoming new SVN.


RE: Q> The future of customized New World in new SVN - GM-Pandora - 07-20-2010

The new world has its quest implemented in the new SVN, but the monster stat and such are still Ayu'd.