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Merchie Rescue - Printable Version

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+--- Thread: Merchie Rescue (/showthread.php?tid=28565)



Merchie Rescue - Flare - 12-01-2014 06:54 PM

Linked, because big picture.

Anyway, I think we have had an unintended side effect of the map change... Merchies are now trapped in buildings.


RE: Merchie Rescue - Menace651 - 12-01-2014 08:19 PM

No, leave them where they are. They just take up space like 95% of auto-vendors that just OP stuff or vend junk.


RE: Merchie Rescue - GM-Rahice - 12-01-2014 08:35 PM

Some of them are Yuki's, they can stay stuck.


RE: Merchie Rescue - whitedraw - 12-01-2014 09:39 PM

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO​OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


MY MERCHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH


RE: Merchie Rescue - The Legendary Joe - 12-01-2014 09:41 PM

I wonder if we could add in an option in the control panel to reset the character's location back to pront (assuming they aren't jailed)


RE: Merchie Rescue - w@isAn - 12-01-2014 10:11 PM

POOR YUKI Evil
S > BW (10m each for Yuki) Mad


RE: Merchie Rescue - Flare - 12-02-2014 12:41 AM

I do admit... it's pretty funny. Icon_smile


RE: Merchie Rescue - whitedraw - 12-02-2014 02:03 AM

MYYYY MERCHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH


RE: Merchie Rescue - GM-Garr - 12-02-2014 02:20 AM

There is an option to reset position, but currently it's open only to the GMs, as actually making it available may break some things (take last halloween quest for example). Just send in a ticket once the vendor is offline, and I'll be sure to reset the position for you Icon_smile