Siggy Help - Printable Version +- heRO-Server Forum (https://www.pandoraonline.net/forum) +-- Forum: The outside world (/forumdisplay.php?fid=7) +--- Forum: Art/Creation (/forumdisplay.php?fid=20) +--- Thread: Siggy Help (/showthread.php?tid=3512) |
Siggy Help - Rika - 09-10-2007 01:55 AM Something I created today at 2 a.m. after not sleeping for like 4 days straight o.O Think it shows the lack of sleep and rustiness..but anyways with hopes to switch it out of the signature I'm already using. Before I did that I was hoping if someone could help me blend the sprite a bit better. Staring at it..it looks all pixely and doesn't seem to fit in at all So..yeah anything that can raise the quality of it would be appreciated :D RE: Siggy Help - Altaire - 09-11-2007 06:39 AM I'm not that great at photoshop, but um I hope I can help :D. You could try duplicating the sprite layer (maybe more than once). And set the duplicated layers to overlay or whatever you prefer. I've never tried it, but that's what I would do. If that makes the sprite look even more messed up xD, then maybe you should manually blur out the pixely spots :o. I don't know, just my suggestion . ps. I really like your signatures :o They're very pretty RE: Siggy Help - Rika - 09-11-2007 05:45 PM Thanks, overlaying was something I tried first but offed the color and didn't help with the edges which is what I mainly wanted Oh well I'll go with your other suggestion and manually edit them. RE: Siggy Help - Altaire - 09-23-2007 01:07 PM Oh I've found a better way ^.^ Duplicate the sprite layer, and gaussian blur the bottom layer. You could set the duplicated layer to overlay if you like . It worked pretty well in my signature. Hopefully it works for you too Edit: you might want to use the Dodge tool to lighten areas that have become too dark when using overlay. RE: Siggy Help - Kiki - 09-23-2007 03:42 PM o wow how pretty *-*~~ RE: Siggy Help - Rika - 09-24-2007 03:20 AM Finally getting around to tweaking this thing >_> Not much of an improvement but I suppose its better than version one. Blurring and not using full opacity seemed to work somewhat. Thanks for the help |