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Hatter Cards - Printable Version +- heRO-Server Forum (https://www.pandoraonline.net/forum) +-- Forum: Game Related (https://www.pandoraonline.net/forum/forumdisplay.php?fid=1) +--- Forum: Suggestions/Questions (https://www.pandoraonline.net/forum/forumdisplay.php?fid=19) +--- Thread: Hatter Cards (/showthread.php?tid=6419) Pages:
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Hatter Cards - Bloody - 06-10-2008 I've been thinking about this for a while. How about adding an NPC that takes say 30, 40 or 50 cards and registers a specific card as a hatter card? This amount will be cummlative. For example: Player A has 5 ABC cards. Player B has 4 ABC cards. Player C has 3 ABC cards. Player D has 7 ABC cards. Player E has 14 ABC cards. Player F has 6 ABC cards. Player G has 5 ABC cards. Player H has 11 ABC cards. -------------------------- Total ABC cards: 55 cards. This NPC basically will take any card you specify to it. It will keep a record of the TOTAL cards given to him from each player. So: Player A turns in his 5 ABC cards. Player B turns in his 4 ABC cards. Player C turns in his 3 ABC cards. Player D turns in his 7 ABC cards. Player E turns in his 14 ABC cards. Player F turns in his 6 ABC cards. Player G turns in his 5 ABC cards. Player H turns in his 11 ABC cards. Since the NPC adds a card as Hatter card when the total is 50, Player H will be able to turn in 5 ABC cards to the Hatter NPC because the total reached 50 when he turned in his 6th ABC card. It doesn't have to be an NPC if it is too much work. A GM could make a topic and keep it updated on forums. This should flush out a lot of cards from the server. I bet many people have dozens of cards they have no use of whatsoever. Discuss? RE: Hatter Cards - Général_Argos - 06-10-2008 If turned cards are taken by the npc: I dont think a lot of people will turn their card and lose potential hatter cards. If turned cards are not taken by the npc: People will turn them then trade them with their friends to reach the requiried amount(~50) RE: Hatter Cards - GM-Pandora - 06-10-2008 Hmm I'm not keen on making a NPC, but I'm very willing to listen to suggestions on which card ppl think should be added to hatter. I'm actually planning a Hatter update eventually where I was gonna add some cards. Criterias: - It should be a card that has a value UNDER the current value of hatter cards, which is about 400k? - It should be a card that is not super useful (usually it wont pass the first criteria if it's useful anyway). - There should be a lot available, aka not a rare card, should be a "common" card to fit with Mr. Hatter's description. RE: Hatter Cards - Aaronock - 06-10-2008 Anolian almost is reaching that point, maybe merman too, or even ninetails. I like the idea of us adding more hatter cards :o RE: Hatter Cards - Bloody - 06-10-2008 Where do we post that list Pand? Because I'd love if : Marionnette Nightmare Deviruchi Are added to the NPC. I have 15+ of each of those. Kevin and other people have a similar amount. They don't sell for 500k. When it comes to usefulness... Can't remember the last time I've seen anyone trying to buy any of those cards. RE: Hatter Cards - GM-Pandora - 06-10-2008 Posting your suggestions here is fine everyone. Keep them coming! RE: Hatter Cards - Cactus Needle - 06-10-2008 Baby Desert Wolf RE: Hatter Cards - Bloody - 06-10-2008 Marionette Nightmare Deviruchi Skeleton Familiar Wolf Cornutus Ghoul Crab (More like Crap) Shell Fish Poisonous Toad Ancient Mummy Geographer Karakasa High Orc Merman (Saw it as low as 600k, still higher than hatter I guess) Other cards that seem so useless and rarely anyone ever uses them: Ambernite Argos Zenorc Gig Driller Spring Rabbit Wootan Fighter RE: Hatter Cards - Aeria - 06-10-2008 Beetle King Leaf Cat Seyren Windsor RE: Hatter Cards - thecursed - 06-10-2008 bloody murder skeleton familiar stainer chepet |