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Ban on all transactions?
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azurerogue Offline
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Post: #11
RE: Ban on all transactions?

Right, but nowhere in the rule does it say what "real money" is...

Real Wrote:being or occurring in fact or actuality; having verified existence; not illusory

Money Wrote:the most common medium of exchange

Thus, in the context of RO, zeny is "real money." If you wanted to be specific to the degree we heRO players are used to (a la MVP Rules) you should state, instead of "real money," that transactions involving "currencies recognized by [entity - example: World Bank]."

I'm just saying, technically you should ban anyone who has purchased or sold anything via auto trade since this rule was established.

- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
- AIbus Dumbledore 93/50 Wizard - AIbus DumbIedore 1/1 Novice
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11-11-2010 11:26 PM
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Snowhawk Offline
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Post: #12
RE: Ban on all transactions?

Common Sense tells you that Selling Items and Accounts with Real Life Money. (Dollars, Euros, Yen, Etc.) Transaction through the game with the Game's Money (Zeny) is an integral part of the actual Game.

What the Rule is for is outside transactions through illegally selling of items or accounts outside of normal game standards.

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11-12-2010 12:06 AM
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Aaronock Offline
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Post: #13
RE: Ban on all transactions?

Because we've structured other rules like a lawyer would, we might as well keep that trend going.

That's what people are pokin' at in this topic.
Its hilarious, but comes off extremely anal doesn't it? :D

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11-12-2010 12:10 AM
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azurerogue Offline
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Post: #14
RE:??Ban on all transactions?

Aaronock Wrote:Its hilarious, but comes off extremely anal doesn't it? :D

My response (because I've over-committed as it is...):

Quote:MvP Domination Rule
All of the MVPs are free to be attacked by any player, included MVPs summoned by Quest. However, the first one/first party present at a MvP will be considered the "dominating party." To be present, this means engaging the MvP so that either the player/party are attacking the MvP, or the MvP is attacking (or clearly chasing) that player/party.

Participation in the attack to the MVP must not interfere in the strategy that the dominating player/party is using and must try to mold to this.

Based on the above, the following will be illegal:
-Your presence in the elimination of the MVP tears down the strategy of the dominating player/party
-Your attacks to the MVP repeatedly cause the use of "Teleport" beyond the frequency of accidental human error
-Your interference causes the death of the others competing for the MVP if you bring alien mobs to the MVP or don?t know how to control the slaves of the MVP
-Your attack causes no effect or real damage to the MVP except to lure it away
-You pretend ignorance regarding a Strategy, MVP's slave control or other MVP related knowledge. You are held responsible that if you decide to MVP, you understand all aspects of the MVP's behavior. Ignorance will not be accepted as a reason to violate MVP Domination rule *EXCEPT* for newly released MVPs, where there will be a 2 week grace period starting from time of release for all players to learn and figure out aspects of new MVPs.

?Strategic MVP Support? may be use to eliminate the MVP, as long as the strategy is justified and does not solely intended to prevent others to come and kill it. This includes using Safety Wall to prevent the MvP's Pneuma (and vice versa), or land protector, but is not limited to only these spells.

Any spells that can boost a MVP's offensive power or restore their Hit Points cannot be used on the MVP by anyone except members of the dominating party.

A dominating party loses its status when the party dies or no longer engages the MVP (that is, no longer attacking the MVP and/or no longer being attacked by the MVP.) Even if the previous party returns, they do not regain their dominating status. Should the MVP be the one who teleports away, then domination status is reset, and whoever engages the MVP first becomes the new dominating party.

These rules do not apply to a MVP's slaves, any MVP in GM events, guild dungeons (where you can directly kill other guilds' parties) or MVPs public DB room unless stated otherwise by a GM.


- Albus Dumbledore 99/70 Professor - Albus DumbIedore 92/59 Professor
- AIbus Dumbledore 93/50 Wizard - AIbus DumbIedore 1/1 Novice
- Astaroth 99/70 Creator - Dawkins 99/70 Creator
- Exemplar 98/69 Paladin - Equitas 80/47 Paladin
- Mephistopheles 95/65 Lord Knight - Shogo Kawada 97/67 Stalker
11-12-2010 12:30 AM
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Tulwar Offline
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Post: #15
RE: Ban on all transactions?

Albus this is the funniest thing I've seen you write on the forums ever I think <3

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11-12-2010 12:44 AM
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shoeless Offline
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Post: #16
RE:??Ban on all transactions?

Quote:Regarding shared accounts
Account sharing is not our responsibility and is not encouraged by the GM team. The GM team will not consider movement of items due to account sharing as an act of stealing. The selling/trading of an account or item counts as a form of sharing account, therefore not supported by GM's.
- Real money transactions involving items or accounts between players will not be tolerated be it on the forum or the server.
- Deals involving zeny and/or item in exchange for GM service are allowed.

So... I can trade REAL apples for an account, it still be legal :D?

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11-12-2010 05:32 AM
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Merellis Offline
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Post: #17
RE: Ban on all transactions?

Those better be some damn good apples.

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11-12-2010 07:04 AM
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Pontta Offline
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Post: #18
RE:??Ban on all transactions?

Merellis Wrote:Those better be some damn good apples.
Or some crappy account
11-12-2010 08:43 AM
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