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Some suggestions and/or whine
yacsef Offline
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#1
Some suggestions and/or whine
Hey guys, long time no see.
I've been off heRO for quite some time now and I felt nostalgic lately. I considered coming back and logged in for an hour then i remembered why I left xD.
So here are some suggestions for the server that would have made my gameplay a lot better and a lot more enjoyable. Many of my friends shared the same points of view, so I thought I might as well contribute to the community instead of silently disappearing.

The PVM scene:

1. RO has many qualities, but damn the quests are far from exciting. Seriously, when I started, I knew nothing about this game so I thougt the story might be worth it. I tried spending time reading those chat boxes entirely and I remember giving up this task after my first job change (Enter spam begins). So my suggestion is to create a universal pass to unlock quest dungeons. For example, you could make a Lucifer's Lament-ish item for Nameless that would let you enter the dungeon on any character once you have done it once. I do not mind doing a long quest once, but please spare me from doing it multiple times.

2. Many threads were created to whine about the popular dungeons in this server. First it was DG then Muspel then who knows what's next. To be honest, those dungeons were awesome (they could've offered diversity but people got stuck to them) and the problems that were linked to them were players' mistakes. People just had to understand that to be good (i.e. get geared) you had to farm multiple places. I found them pretty balanced in a way because even if they were dungeons with an incredible amount of exp for little effort, they only gave mediocre gear (DRings aren't megs or orleans guys). So yea, to people complaining about that, make something happen, like MVP hunting, and let people who want to power level do it (I also hated the leveling part of this game after a few maxed characters, but I won't suggest an auto 99/70 magic item this time lol).


The PVP scene:

This is my favorite part of the game, I unfortunately never fully enjoyed it because of the lack of involvement from the community. WoE seemed interesting only at the time when I was gear-less and new, and it just went downwards since then.

1. I loved your patch that implemented PVP supplies but it is still not perfect imo. WoE isn't supposed to be a zeny sink event, it's about fighting (and drama :D), thank you for implementing supplies because it is really hard for new players to play carry characters like champion or sinx, when it's hard, it makes what woe is lately, a bunch of priests and clowns supporting one or two killers. Though, I would make some supplies a bit cheaper and add some to the lot.
The way I see is that if you fully participated to a WoE, you should be able to get the major part of your supplies refunded (like 75%. Let's say you get your EDPs and some of your pots back via points). Also, some items, like condensed white pots deserve to be redeemable, just make them a bit worse than the creos' pots so those characters won't lose their value. Speed pots would be nice as well but those are pretty over powered imo so make them expensive =p. These items are PVP-restricted, so I dunno why you guys are so cheap about them since they do not interfere with the non-PVP world.

2. WoE is not about getting rewards (I know there's castle drops), it's about enjoying the fights. You guys shouldn't add stuff like exp. You go to WoE because you want to fight and dominate long enough to build something.

3. Now here's some complicated stuff. I dunno if you guys ever noticed but gear swapping is broken in this game in certain cases, especially against champions, it doesn't matter that much for other classes if I remember correctly. For example, if you put on a ghostring in the middle of an asura cast, the ghostring won't take effect. It also happens with professors' curse and evil druid toggling (It was the first I noticed but I wasn't sure because you can change gears when you're cursed). Can you try changing it so that the effect of the skill (asura, SC, etc.) only takes effect once it is fully cast? I died way too many times with the good armor on.

Misc.:

1. Something is wrong with this server's economy. I know there has been many exploits over the years, but the leak of the Poring bosses one was too much I think. You have two kinds of people now, those who have infinite supplies (e.g. EDPs, but more importantly money, which made this currency worthless, I sold bracers 200m wtf) and those who did not know or did not use the exploits (it's funny how people you thought were insane farmers are just lazy haxors). I can feel your struggle trying to solve this problem because I couldn't find any suggestion for this. But I think it's another reason to make the PVP items above cheaper, it will balance out the amount of supplies between two teams.

Tips for new people:

1.WoE on this server is way too hard for new players, you need weeks before even having decent gears against good people here. Make friends while you pvm and explore the multiple dungeons to get some neat gears. Honestly, the most fun part of this server is the people you will meet (especially the haters Icon_twisted, jk jk). Also, geared/veterans seem to always regroup in the same guild, so it makes it even harder. WoE once you're ready, many people can't take many losses and just start leaving the WoE scene forever (after a good @main flame ofc.) The other kind of leavers are the ones who get steam rolled after a new strong guild has been formed.


2. Ghostring armors are not invincibility guys, they are SITUATIONAL , stop making me waste verts Mad.

So ya, I'm done, sorry for the long post. I'm not coming back in-game unless something really cool happens (orcus lvl 2 please kthxbye).
06-18-2015, 06:26 AM
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Story Teller Offline
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#2
RE: Some suggestions and/or whine
You forgot to give a tip to new players to stay clear of rahice, if they don't wanna get nuked. :o
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06-18-2015, 06:42 AM
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yacsef Offline
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#3
RE: Some suggestions and/or whine
(06-18-2015, 06:42 AM)Story Teller Wrote: You forgot to give a tip to new players to stay clear of rahice, if they don't wanna get nuked. :o

Every player believes in reaching this top 100: http://www.pandoraonline.net/cp/?module=...tion=death

She just gets people closer to their dreams.
06-18-2015, 07:22 AM
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GM-Ciar Offline
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#4
RE: Some suggestions and/or whine
yacsef Wrote:So my suggestion is to create a universal pass to unlock quest dungeons. For example, you could make a Lucifer's Lament-ish item for Nameless that would let you enter the dungeon on any character once you have done it once. I do not mind doing a long quest once, but please spare me from doing it multiple times.

The closest thing we have to what you mention is the Army Supply quest, in which the player assists Sir Melot or Lady Thea, and is allowed to unlock a dungeon (Nyddhoggur's Nest, Nameless Island, Kiel's Factory, etc). The unlock is character-bound, but the items aren't hard to hunt. :P

Quote:I loved your patch that implemented PVP supplies but it is still not perfect imo. WoE isn't supposed to be a zeny sink event, it's about fighting (and drama :D), thank you for implementing supplies because it is really hard for new players to play carry characters like champion or sinx, when it's hard, it makes what woe is lately, a bunch of priests and clowns supporting one or two killers. Though, I would make some supplies a bit cheaper and add some to the lot.
The way I see is that if you fully participated to a WoE, you should be able to get the major part of your supplies refunded (like 75%. Let's say you get your EDPs and some of your pots back via points). Also, some items, like condensed white pots deserve to be redeemable, just make them a bit worse than the creos' pots so those characters won't lose their value. Speed pots would be nice as well but those are pretty over powered imo so make them expensive =p.

Personally, I wouldn't mind reducing the cost of some of the supplies, as well as adding some, like expensive speed potions. I'll pass the idea to the other GMs and see what they have to say about it.

Quote:I dunno if you guys ever noticed but gear swapping is broken in this game in certain cases, especially against champions, it doesn't matter that much for other classes if I remember correctly. For example, if you put on a ghostring in the middle of an asura cast, the ghostring won't take effect.

I can't remember well right now, but I think if a player swapped to a GR armor in the middle of an asura cast, the ghostring would take effect and reduce asura damage accordingly. I don't know the exact details of your situation, but if you didn't have the other resists equipped (or if the other champion's damage was high enough), you would have died even with GR on.

Quote:Something is wrong with this server's economy. I know there has been many exploits over the years, ...

Well, at least the issue with farming off of MVP slaves was fixed.
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06-18-2015, 11:36 AM
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yacsef Offline
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#5
RE: Some suggestions and/or whine
Quote:I can't remember well right now, but I think if a player swapped to a GR armor in the middle of an asura cast, the ghostring would take effect and reduce asura damage accordingly. I don't know the exact details of your situation, but if you didn't have the other resists equipped (or if the other champion's damage was high enough), you would have died even if GR on.

Now that I think of it, it would be pretty easy to test with long cast asuras. I only had this with fairly fast asuras.

I knew what I was supposed to survive, it wasn't gear/resist side.

Maybe we are still alive after a character dies for a very short period of time and somehow the game still reads your actions. Kinda how you see damage on an MVP after a champion's death (Nyd and SM are specialists), thus making them teleport sometimes. The same problem happens with hide but it's a bit hard for this one because there is the press-key time and the skill animation time while with gears, there shouldn't be a delay right after wearing something.

This is RO sided and not heRO sided, I understand if you do not know the details.
06-18-2015, 01:10 PM
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GM-Ciar Offline
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#6
RE: Some suggestions and/or whine
If you're online later today, we can test it to confirm.
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06-18-2015, 01:31 PM
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yacsef Offline
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#7
RE: Some suggestions and/or whine
Sorry, I cannot.
06-18-2015, 01:46 PM
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Story Teller Offline
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#8
RE: Some suggestions and/or whine
(06-18-2015, 07:22 AM)yacsef Wrote:
(06-18-2015, 06:42 AM)Story Teller Wrote: You forgot to give a tip to new players to stay clear of rahice, if they don't wanna get nuked. :o

Every player believes in reaching this top 100: http://www.pandoraonline.net/cp/?module=...tion=death

She just gets people closer to their dreams.

WHAT!? WE HAVE A DEATH RANK!
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06-18-2015, 02:52 PM
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GM-Rahice Offline
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#9
RE: Some suggestions and/or whine
(06-18-2015, 06:26 AM)yacsef Wrote: The PVM scene:

1. RO has many qualities, but damn the quests are far from exciting. Seriously, when I started, I knew nothing about this game so I thougt the story might be worth it. I tried spending time reading those chat boxes entirely and I remember giving up this task after my first job change (Enter spam begins). So my suggestion is to create a universal pass to unlock quest dungeons. For example, you could make a Lucifer's Lament-ish item for Nameless that would let you enter the dungeon on any character once you have done it once. I do not mind doing a long quest once, but please spare me from doing it multiple times.

Adding onto what GM-Ciar said, we also have a pass that is sold via Donation and through Fairy Auction at times called a Master Warp Pass. It will unlock the dungeons for free - You do have to get to the npc for it to work. It's not a usable item that unlocks them all automatically. (Please don't ask why not, I won't have an answer for you. I would assume it has something to do with the scripting.)

(06-18-2015, 07:22 AM)yacsef Wrote:
(06-18-2015, 06:42 AM)Story Teller Wrote: You forgot to give a tip to new players to stay clear of rahice, if they don't wanna get nuked. :o

Every player believes in reaching this top 100: http://www.pandoraonline.net/cp/?module=...tion=death

She just gets people closer to their dreams.

Damn straight. I have killed quite a few people on that list...


yacsef Wrote:I loved your patch that implemented PVP supplies but it is still not perfect imo. WoE isn't supposed to be a zeny sink event, it's about fighting (and drama :D), thank you for implementing supplies because it is really hard for new players to play carry characters like champion or sinx, when it's hard, it makes what woe is lately, a bunch of priests and clowns supporting one or two killers. Though, I would make some supplies a bit cheaper and add some to the lot.
The way I see is that if you fully participated to a WoE, you should be able to get the major part of your supplies refunded (like 75%. Let's say you get your EDPs and some of your pots back via points). Also, some items, like condensed white pots deserve to be redeemable, just make them a bit worse than the creos' pots so those characters won't lose their value. Speed pots would be nice as well but those are pretty over powered imo so make them expensive =p.

I also agree with GM-Ciar, perhaps we can see about getting something changed with the pricing and implement other items as well. I'd also like to see the option to pick how many of what item you want to get as well, since you have to click it each time to get a set from the WoE NPC.
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Thank you Ren for the Signature!
06-18-2015, 10:36 PM
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