sheam
Final Universal Love
Posts: 157
Threads: 20
Joined: Mar 2016
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RE: BG
I think that Joe is proving that there are PVM purposes for the PVP gear, and the incentive of getting EXP (Which EXP is predominantly seen as a PVM reward) is something that will hurt the acquisition rate of the PVP gear to be used for PVM purposes.
That was a mouthful sorry lol.
But he's right. Slaughter significantly increases damage per + as the multiplier is Squared. Eg: +9 = 5^2 = 25% and +10 = 6^2 = 36% (11% more damage)
Having +9~+10 also increases Double Strafe damage by 20% as a separate multiplicative modifier. This means Double Strafe deals 456% damage instead of 380% NOT 400% instead of 380%.
Think of how you know that 2x Race 2x Element is strong? Because its (Base Damage*1.4)*1.4 instead of Base Damage*(1.4+1.4). Race, Size, Element, Ranged Attack, Skill Damage (all from cards and gear) are separate modifiers.
Just posting this for reference.
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08-18-2016, 07:02 PM |
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