Nidsrule Wrote:Thats the idea behind the respawn timer. People will have to be careful because if most of their team gets wiped due to a poorly planned attack the opposing team will be able to counter rush them and take their crystal.
That is always what will happen on every match, a team will lose too many critical members at once and the other team will quickly advance and take the emp. Exactly like in woe. By me it's fine for the firsts matches and making sure everything is alright, but it is going to be boring on the
long run.
Anyway.
Any input from gms?