mahawirasd
Posting Freak
Posts: 3,839
Threads: 50
Joined: Jul 2008
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RE: Addition to non-trans WoE
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01-27-2010, 02:38 AM |
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exwing
Ex
Posts: 584
Threads: 35
Joined: Jun 2006
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RE: Addition to non-trans WoE
The difference in trans and non-trans would be for a non-trans you need about 20+ people to TRY and take a castle, now if i recall... when was the last time anyone took alde? In trans, there have been insane plays by small teams able to do amazing things with a small pack of skilled players, knowing what they are doing, but how in the hell are you supposed to that in non-trans? asura them all to death and die while you try to recover your sp, recover 5 spheres, fury, then 5 more spheres? no maybe take 20-40 people to fight a dragged out battle where you cant do anything? well damn skippy, gimme some ideas.
lets also keep in mind that they removed recall to make actually staging an attack in alde pointless if you do get into the pre-emp or emp room, you have to hope that your more squishy friends make it, and lets also not forget the ablity to re-summon guards while war is going on, yes it can be done and it is being done! in a trans woe, guards are little bother, nothing great to deal with, in non-trans they can take massive amount of time and effort, this is all while still having to fend off enemies as well. other then wasting more supply's, where is the point in this?
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01-27-2010, 02:51 PM |
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