Flapjack
Ahoy!
Posts: 55
Threads: 5
Joined: Aug 2009
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The Great Player Gap
Now now, I'm relatively a newbie amongst the members of heRO, but I've noticed that there appears to be a great divide between being a post-Training Novice and a heRO, especially when quests are concerned.
The problem is, the only quest accessible for starting players (the Letters quest) only gives minimal rewards compared to the next available quest, which is the optional skill quests. I've struggled as Captain Flapjack looking for a way to get many arrows and to get the requirements for Arrow Craft (41 Tough Scalelike Stem ftl). And now, since the required items for the heRO Custom Quests are undisclosed, I can't decide which items to sell out to the NPC since I might be selling out something which costs more in Vending Price.
And the Mining System and Fishing System are only accessible by those who could actually hunt those items required. This level is probably around 60-70 is you're on your first character of your first ever account. :\
My suggestion is to make the experience of new players more streamlined. I've noticed that heRO focuses too much on the "hero" part and leaves out on newbies who can't even maintain 3,000 zeny on their character. I hope there are ways to make lives of those newbies a bit easier...
Captain Flapjack - 8x/50 Hunter - Wonders if the cake Pandora baked has an expiry date.
Janus Firebrand - 3x/2x Merchant - Rests too much. *Hey, quit playing hooky!*
Blaize Brightflame - 6x/2x Soul Linker - Likes his red hair better than blonde.
(This post was last modified: 08-07-2009, 08:18 AM by Flapjack.)
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08-07-2009, 08:14 AM |
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Chained Chaos
Member
Posts: 136
Threads: 5
Joined: May 2008
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RE: The Great Player Gap
Oi, yeah, I feel you on the scalelike stems. I just recently helped hunt enough for two archers on my Aco.
Honestly, though, this server is all about community and team-play. I started off here trying to solo the game and found it to be rather difficult starting off. My suggestion is to find a group of people you like, make friends, join their guild, and you'll be set. Guilds watch out for their own, and you can get any info you need through Guild Chat.
I'm not saying to rely on them for everything, naturally, but it really helps with getting your foot in the proverbial door.
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08-07-2009, 08:21 AM |
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Chained Chaos
Member
Posts: 136
Threads: 5
Joined: May 2008
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RE:??The Great Player Gap
Loveless Wrote:heRoes always help new players out, there is a huge difference between begging and asking for help.
If you ask for help, I am sure a lot of people will gladly help you.
Try it out.
This.
While you can't ask about custom content through @main or in general chat, anything else is pretty fair game. The players here are generally very helpful and most usually very willing to give new players a helping hand.
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08-07-2009, 08:25 AM |
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Chained Chaos
Member
Posts: 136
Threads: 5
Joined: May 2008
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RE: The Great Player Gap
I can certainly understand that, as I've migrated here from less-than-helpful servers, too, but you'll get used to it eventually. People here help because they want to, not because they feel obligated.
Flapjack Wrote:EDIT: And the amounts of money at stake whenever I visit a Vend Shop sometimes overwhelms me. It's like I'm thinking I could never get that item x because it costs 1 million Zeny and all I have is at the most 10000. I understand that, too. I felt similarly, but I think everyone does when they start a new server. The economy is always different, and it seems like it'll take forever to be able to afford anything. Just focus on one character for a while, and once you get into your groove money will become less of an object before you know it. Especially if you're going the Hunter/Sniper route for that Archer. Getting money goes pretty quick for that class.
(This post was last modified: 08-07-2009, 08:35 AM by Chained Chaos.)
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08-07-2009, 08:28 AM |
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