Yuriohs Wrote:Bro, i said in the above 2 posts that healing isn't the only job for priests. I also said the party has to be made off of each individuals skills..........
Say, you have a Devo Pala,an Asura champ,LP-SPsex Prof.
The Devo Pala can gear swap pretty quickly and has a good bit of HP.
Asura champs can do enough damage to kill a Full Vit Tank with GR (lol)
LP-SPsex can pull off a LP pretty fast, and gives sp at a decent rate. The Prof can do bolts up to 9k on certain targets.
This is just a hypothetical situation but what HP do you think would be needed there?
FS?ME?TU?Battle?
Your going to need someone to be able to Heal the Devo Pally and the SP prof. Say, your FS priest can hit 3k heals. Heal has a casting delay, but the prof pulls off a LP the only thing that can really damage it, is something you can prevent from happeneing (physical ranged/melee attacks).
Look up the RO championship vids, pretty sure I didn't see them pot there.
Are you referring to all of this happening in a USRC match? I assume you've read the item limitations that I posted a link to?
In order for a champ to one-shot a tank in GR they would need access to some pretty good gears. Morph set, Variants, +9 Lichs bone wands etc. None of that is accessible in USRC rules. Not to mention all gears are
safe limit only!
Due to the safe limit only and gear restrictions 3k heal is also a no-go for HP.
The match is 10 minutes long, max. Every class can carry enough pots to last 10 minutes. If not, you should find a new person to add to your team. If you have a HP worth anything they *won't* be healing anyways. If you've watched any GOOD videos you'll notice they spend 90% of their time statting 5% buffing and 5% healing the prof.
Yuriohs Wrote:I just checked.
USROC didn't say anything about consumable restrictions.
So yea ur both right my bad ayantis.
But meeeeeeeeeeeeeeeeeh there better not be any fish. I can deal with pots.
Nothing from hero is aloud, customs or fish.