Snowhawk Wrote:Oh and Video game wise...Tales of Symphonia and Grandia 2??Church=Embodiment of Light.??Church is Evil in both games.??Light = Evil in these games.
No, just that churches and all organized religion in games are evil period, unless they function as a save point as well then they're good but also provides nearly 0 input to a game's plot. Actually, that's just almost true for all giant organization, period. Refer to the a few rules in the Grand Lis tof Console Role Playing Game Cliches:
47: We Had To Destroy The Village In Order To, Well, You Know The Rest (Selene Rule)
No matter what happens, never call on the government, the church, or any other massive controlling authority for help. They'll just send a brigade of soldiers to burn your entire village to the ground.
160. Good Is Bad, Baby!
Watch out for generous priests, loyal military officers, and basically anyone in a position of authority who agrees to help you out, especially if they save your life and prove their sincerity innumerable times -- they're usually plotting your demise in secret (at least when they can fit it into their busy schedule of betraying their country, sponsoring international terrorism, and stealing candy from small children) and will stab you in the back at the most inconvenient moment.
Games sometimes make out the "light side" to turn out to be evil in some attempt of "OH LOOK AT THAT PLOT TWIST! DUN DUN DUN!"
If you don't believe me on just how hard they try to pull off "light is evil" and fail because of trying too hard to make plot twists, look at FFX.