SPIEGEL
Malvados Corp.
Posts: 285
Threads: 34
Joined: Nov 2005
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RE: Suggestion on Castles
No Guild 1x1 for broke AE emp?
anyone here remember of 2 guys .. a priest and a sinX doing the job!?
This post is not about AE, is about a suggestion, for close 1 of 4 castles, just that, the reason? try give more action for woes, only that ..
i till with Swift about 3, and not 4 castles.. sounds more funny.
o/
"No matter what happened, it's not my fault!"
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07-20-2006, 09:26 PM |
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SwiftStrike
teh fuh.
Posts: 439
Threads: 41
Joined: Nov 2005
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RE:??Suggestion on Castles
Lance Wrote:[quote=Lance]
Yey! Vote for this, then in another month, vote to open up more castles, then another month, CLOSE DOWN CASTLES! of course after another month, OPEN UP MORE!, then another month, close them down???
I have said enough /ok
Does that help? >_>
[/quote]
SwiftStrike Wrote:[quote=SwiftStrike]
They only opened the castles, never opened and closed them
As I stated, theyve only opened casltes once, what makes you think it would repeat? so as you said..
Lance Wrote:Does that help? >_>
jman212 Wrote:Whos Complaining? far as I see everyone complains about AE being too big..i wasnt complaining just welcoming the challenge..i mean not being cocky or anything but as long as I've been AE?no guild 1v1 has actually broken our EMP so if those many guilds merged we welcome the challenge
i mean not being cocky or anything I've taken your emp solo, without guilds keeping you busy within a emp room full of AE members...
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07-20-2006, 10:45 PM |
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SwiftStrike
teh fuh.
Posts: 439
Threads: 41
Joined: Nov 2005
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RE: Suggestion on Castles
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07-21-2006, 05:04 PM |
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