Demogorgon
Awesome
Posts: 186
Threads: 21
Joined: Jun 2010
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adjust War Zone drops/drop chances
I think the War Zone drops are a bit over the top, not that i mind people having those high end items like variants,Valk Armors,Ifrit Rings and others, but there is a reason that you have to overcome a certain challenge to get those and kill a specific mvp, i think with current drops warzone makes obtaining those items too easy.
Stuff likes ice picks already are obtainable in various way but at least the signature items like valk armor,variants and ifrit rings should imo stay that way,or at least have a way lower drop chance in war zone.
what about making war zone mobs drop utility items for pvp more often instead like ad and poison bottles, berries or whatever,even ocas would be way more balanced than this
please think about the economy,thanks.
If you stare into the Abyss there's a 1d20 chance that 2d4 lesser Tanari'i
stare back at you
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09-17-2013, 09:56 AM |
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Demogorgon
Awesome
Posts: 186
Threads: 21
Joined: Jun 2010
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RE: adjust War Zone drops/drop chances
oh,right,just noticed this myself,somewhere heard it was like 0.12 or st, guess 0.03 is rare enough from the balanicing of the value of the drop,it just still feels weird to have these items that are strongly accosiated with a single mvp on regular mobs.
I can see how its hard to balance the rewards to have an actual incentive for people to go to this places wo people complaining but i think,since war zone is associated with pvp imo the best drops there would be all sorts of mats,this might help pvp scene too if you could for example gather ad,condensed or even light pots (the 1 weight ones that are sometimes given out at events) or consumable bg point items (rarely ofc).
guess ill have to visit it first tho for further feedback,no clue about mob density and respawn to suggest working drop rates
If you stare into the Abyss there's a 1d20 chance that 2d4 lesser Tanari'i
stare back at you
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09-17-2013, 12:26 PM |
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Shinigami l0_0l
Lost in Time
Posts: 643
Threads: 27
Joined: Dec 2008
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RE: adjust War Zone drops/drop chances
Monster: 'Adrillf'/'Adrillf'/'ADRILLF' (4017)
Level:99??HP:8507??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:2??AGI:1??VIT:56??INT:99??DEX:83??LUK:1
ATK:200~300??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Witched
Starsand??12.00%
??- Girlfriend Hat??0.12% - Variant Shoes??0.03% - Thara Frog
Card??0.06%
--------------------------------------------------------------
Monster: 'iPistis'/'iPistis'/'IPISTIS' (4019)
Level:98??HP:10340??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:1??AGI:1??VIT:66??INT:99??DEX:72??LUK:1
ATK:200~300??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Witched
Starsand??12.00%
??- Boyfriend Hat??0.12% - Diabolus Armor[1]??0.03% - Marc Card??
0.06%
----------------------------------------------------------------
Monster: 'Slick's Shadow'/'Slick's Shadow'/'SLICKS_SHADOW' (4013)
Level:99??HP:10856??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:92??AGI:90??VIT:21??INT:1??DEX:50??LUK:1
ATK:500~600??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Friend Hat??
0.12%
??- Valkyrie's Armor[1]??0.03% - Evil Druid Card??0.06%
-----------------------------------------------------------------
Monster: 'Kittie-'/'Kittie-'/'KITTIE-' (4019)
Level:99??HP:6621??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:1??AGI:1??VIT:1??INT:25??DEX:99??LUK:99
ATK:200~300??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Witched
Starsand??12.00%
??- Party Hat??0.12% - Ring of Resonance??0.03% - Raydric Card??
0.06%
------------------------------------------------------------
Monster: 'ChaosPrince'/'ChaosPrince'/'CHAOSPRINCE' (4013)
Level:99??HP:13302??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:99??AGI:75??VIT:24??INT:1??DEX:50??LUK:2
ATK:500~600??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Girlfriend
Hat??0.12%
??- Bloodied Shackle Ball??0.03% - Hydra Card??0.06%
-------------------------------------------------------
Monster: 'Beauty'/'Beauty'/'BEAUTY' (4021)
Level:99??HP:10037??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:1??AGI:1??VIT:96??INT:95??DEX:42??LUK:1
ATK:300~450??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Friend Hat??
0.12%
??- Diabolus Robe[1]??0.03% - Matyr Card??0.06%
--------------------------------------------------------
Monster: 'Leofer'/'Leofer'/'LEOFER' (4017)
Level:99??HP:10475??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:25??AGI:1??VIT:93??INT:25??DEX:99??LUK:1
ATK:200~300??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Party Hat??
0.12%
??- Diabolus Boots[1]??0.03% - Green Ferus Card??0.06%
-----------------------------------------------------------
Monster: 'Nagato.Yuki'/'Nagato.Yuki'/'NAGATO.YUKI' (4009)
Level:99??HP:9060??SP:1??Base EXP:150000??Job EXP:100000
DEF:40??MDEF:40??STR:68??AGI:99??VIT:33??INT:38??DEX:42??
LUK:1
ATK:200~300??Range:1~14~16??Size:Medium??Race: Demi-Human??
Element: Neutral (Lv:3)
Drops:
??- Blank Card??12.00% - Witched Starsand??12.00% - Boyfriend
Hat??0.12%
??- Magic Bible Vol1[1]??0.03% - Noxious Card??0.06%
from what i see here..
killing adrilif is much easier than killing 1 necro or banshee.. it even worse when we compare it to bee..
killing 100 pistis, beauty and leofer is still easier than killing 1 DG valk.. not to mention the father, satan morroc.
the rest is something like that as well..
i failed to sense the balance out of this. even if its on card droprate, most of those MVP need some card to get em, like how you need medusa for bee and alice for almost everything. but from this, eventhou you didnt get your desired gear on your first few hunt, you have a very nice chance to get some cards that make your next hunt much easier, since the card dropped from those monster is PVP related as well.
soo if this got implemented, people will stop killing bee, randgris, SM, and such and go straight to this dungeon
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09-17-2013, 01:23 PM |
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Alister
L'acqua è poc e a paper nun gallegg
Posts: 125
Threads: 27
Joined: Apr 2009
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RE: adjust War Zone drops/drop chances
I saw overnoob players in last woe with no pvpgear &ect and they said " How cares about woe, i just want to go to warzone. " So now ubernoob players not only waste their (and our) time in woe ( they already had been doing this leeching woe points) but also have the chance to get really good equips. As Demogorgon said, if you want to make warzone useful for WoE/BG/PvP, let they drop Poison Bottles, AD bottle ect.??
I'm with the idea that if you want Ring of Resonance, Variant and blabla, improve urself and kill MVPs, as Gravity want. If you can't or don't want, wear your cotton shirt forever. (:
•° Alister - Sniper
•° Leofer - Professor
•° Shindler - Assassin Cross
•° Lhuminer - Creator
•° Vagner - Clown
•° Schlaicher - Champion
•° Lucipher - High Priest
•° Shnaejder - Whitesmith
•° Lhenner - Stalker
•° Alexandher - Paladin
•° Sacriphicer - Blacksmith
(This post was last modified: 09-17-2013, 01:55 PM by Alister.)
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09-17-2013, 01:36 PM |
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