I find the sudden change very jarring. I, after seeing
(08-09-2016, 09:51 PM)GM-Rahice Wrote: We'll all have a talk about this and let you guys know what a formal decision will be, please continue to post suggestions or ideas about BG, we'll take it all into consideration. ^_^
just kind of assumed that there would be a formal decision posted here, or somewhere visible, before being implemented. That there wasn't, makes me feel a little like the rug was pulled from underneath me.
Matters of communication aside, I am honestly just very sad to see that BG will probably completely wither up after this change. When I first came to the server, I had assumed there would be no BG scene due to how low the population was. BG is my #1 favorite thing to do in RO ever, especially Flavius; I love that game mode so much it was legit the most fun I have had in RO when I played on one server where the population was capable of running BG 12 hours out of the day.
When I did see that there were indeed people playing BG flash at the top of my screen, I was super happy to see a BG scene. You could say that that would have happily been my end game for this game; playing BG endlessly. PVP rooms are far too bland with mindless wandering, and WOE is too much time intensive prep for a once a week battle of pride to me. I love BG's arena setup, so I did actually look forward to the times when BG was running so that I could build up BG gear and actually competently play BG. I was also extremely disappointed to see that /dice was always the meta, but I didn't mind too much because the fact that there were PEOPLE IN BG meant that it wasn't out of the question to ask for real battles to be played by people who were interested at least a little bit. That or actually killing people in BG would do the trick too, probably. They might be mad but when you're sitting in a pvp room you don't get to be entitled to staying alive. But there were people in BG! This was the biggest hope for me that it would be a game mode that I could actually play.
With this new change, I will be heartbroken if it turns out that there will be no one in BG. I just don't see the point in lowering the exp. As a matter of fact, I don't see a point in having exp there to begin with. But it gave people incentive to just
be there and to me that was invaluable. EXP being there was never a deciding factor for me because I want to play BG because it's BG. When I saw this thread I thought that it would be changed in such a way that the same people would
play the game instead of dicing to get the same rewards. Did you just want to make it so that exp afk dicing was banished entirely? Was that honestly all that you wanted to do? It will certainly remove exp farming via BG, but dicing will probably stick around because it's just more efficient that way. If the intent was to make BG played instead of abused, you achieved nothing, just less BGs. Players will probably still dice to get points for gear. There'll just be less people doing it.
You punished your "cheaters"
and your BG players.
Previously:
The person who wanted exp played BG when it was up and diced
The person who wanted points played BG when it was up and diced
The person who wanted to play BG played BG when it was up
Now:
The person who wants exp doesn't play BG
The person who want points plays BG when it is up and dices
The person who wants to play BG play BG when it is up
Less people now, and since BG requires people to start, all it will do is reduce the amount of BG arenas that are started now. Which are depressingly low.
With a server of low pop, BG will likely never feasibly be an active game mode without an incentive or some persistent passionate game starters. It's already much easier to get BG gear on heRO than it is on most other servers; despite that it's still not really played. Because the bar of entry to BG will always be the number of players, removing traffic removes the ability to play BG. And on a low pop server, it will never meet the minimum sweet spot where BG is consistently played without a lot of help. It's just crushing to see that it will likely change from "People played BG for exp" to "A few people try to play BG every so often." If people are in the room, it is much better than no one in the room to me.
I just want to play BG.
If you wanted to banish exp farmers from BG, just reduce it to zero. At least then it is clear what the intent was.
In fact, if EXP farming was the problem, why on earth does the Puppy quest in Brasilis implemented? I've always wondered that as a new player; On a server where repeatable quests are removed, why is there an even easier quest available for exp? What sense does that make? Monsters of the moment make it super easy to level to begin with.