(02-11-2018, 11:54 PM)Menace651 Wrote: For those that are voting no what is your reasoning behind it and what are your suggestions to improve server activity and population. In my opinion it should be a no brainer to have it. Most other private servers I've played allow it and with the low population we have right now I think it would help more than hurt.
Remember I'm just talking dual client not multi. Multi(more than 2 clients) is just kind of ridiculous.
It doesn't matter how many dual clients you allow it exacerbates some serious problems with server parties the moment you allow players to access more than one character to play at a time. The thing is it would lower incentive to play various classes or builds. Most likely to harm those who would play Gospel/Devo Paladin, Priest Bard, Dancer. You could easily add in multiclient for a few other roles such as dual clienting a sage to endow from time to time, or log a second client with a soul linker.
Would you be willing to take random newbies if they were willing to fill in roles most likely to be harmed by this? I know I wouldn't bother if I could have a geared bragi/sinx song or priest buffing me while dual cliented.
Let's get real, we'd just amp our solo game to a new level doing that. Its already questionable if we should have been able to buy so many buff scrolls so easily as we have, but this dual clienting thing is something on a whole 'nother level.
MMO's are a social experience. Unfortunately RO's an old game. Many servers have issues with activity or competitiveness these days; heRO is not unique to this problem. I believe dual clienting is not a good way to resolve the issue.
Edit: The only way to bring people to this server is the same way we've always been bringing people to this server. We advertise, we bring our friends and we try not to be dicks to one another whether they are newbie or veteran.