So I went and mined for a while and heard from my guildies that fishing is much the same system cept in the water instead of in a big hole in the ground with different rewards.
As such, I was thinking that the system is awkward at best (at least for mining, I can't say for fishing cause I don't do fish yet)
Would it be possible to change it so that instead of stopping mining whenever your pick breaks or you find something that isn't a "stone", the chat continues and you can mine repeatedly without having to click the mouse again and just spam the enter key til you run out of picks or you hit cancel?
It would greatly increase the speed of mining (and if fishing runs the same way as mining, fishing too).
It still lets you stop mining when a monster spawns in hte mining zone via the "cancel" thing and it's exactly what people do down there anyways, it'll just go slightly faster.
It was intended like it is now. I don't think the speed of mining needs increasing, it's already VERY easy. Else it would be called "get free ores effortlessly"... which it kinda already is XD
GM-Pandora Wrote:It was intended like it is now. I don't think the speed of mining needs increasing, it's already VERY easy. Else it would be called "get free ores effortlessly"... which it kinda already is XD