this thread is for the item trial, however, i do feel that for monsters trial there needs to be some re-adjustment or in the end everyone will be compelled to make a hunter...
i know this because i went to TOH with a friend who's main is a hunter and he cruised through TOH easily...
anyway, i do support the notion of having a different map for hunters/bow users because they tend to KS (both in purpose and inadvertently)... does create a bit of a problem because unlike TSS or casters, they seem to have a longer range making them unable to see that someone else is already hitting that particular monster...
and although the first two sets for the items trial are fairly easy, the combos are not, so i would say that items trial as it is now is quite fair.
The assortment of monsters used (high def, high mdef, different elements, etc) IMHO is appropriate. Garm's freeze does suck, but in one sense my complaint to this is that the other mobs don't also cause enough status ailments (or at least they don't proc as much)... -> are they scripted with status skills?
-w-