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Alchemist Stats
Alexander Offline
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Posts: 700
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Joined: Oct 2005
#4
RE: Alchemist Stats
For a bolter build...

maybe 110 int and dex (not taking cards / equip into consideration), rest vit? You could probably have lower dex if you wanted. I wouldn't go lower then 70. Int you want to keep high though - especially as creator. Vit is actually pretty unimportant since as a bolter, you won't be going in melee range. Whatever you're killing you should either be able to outrun or have it unable to move ( plants)....or have the homunc tank. Unless you plan to WoE as well...then vit matters more.

FOr an auto attack build, I always do it roughly the same way. Get 20 dex, agi, and strength...pump to 90 BASE agi stopping maybe halfway to get 30 str if some good carded weapons are available...but the base 90 agi is mostly top priority. Then raise up dex to 50, then raise up strength probably most the rest of your life. This may work differently for alchemists since they have a tank at all times, other classes I've played with this method obviously ARE the tank.
04-19-2009, 12:07 AM
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Messages In This Thread
Alchemist Stats - by Galt - 04-18-2009, 05:39 PM
RE: Alchemist Stats - by Alexander - 04-18-2009, 09:58 PM
RE: Alchemist Stats - by Galt - 04-18-2009, 10:17 PM
RE: Alchemist Stats - by Alexander - 04-19-2009, 12:07 AM
RE: Alchemist Stats - by The Legendary Joe - 04-19-2009, 02:56 AM
RE: Alchemist Stats - by Alexander - 04-19-2009, 12:36 PM
RE: Alchemist Stats - by The Legendary Joe - 04-19-2009, 01:31 PM
RE: Alchemist Stats - by Galt - 04-19-2009, 05:40 PM
RE: Alchemist Stats - by azurerogue - 04-19-2009, 07:21 PM
RE: Alchemist Stats - by Galt - 04-19-2009, 07:31 PM
RE: Alchemist Stats - by KohakuSan - 04-19-2009, 08:00 PM
RE: Alchemist Stats - by azurerogue - 04-19-2009, 08:22 PM

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