There's no realistic reason to need any significant amount of DEX *OR* INT in a falconer build, really.??With your example build (from the first page of posts) of 20 DEX / 65 INT... you're adding 68 damage per hit (or 204 total damage) assuming you're only hitting one target with your auto-blitz.??Personally, I'd rather push for higher ASPD using the points from INT and putting them towards DEX, but that's just me.??
But, on topic, if these things are actual features then eAthena will get to them eventually.??I don't think they're going to recode one skill early.??If that were to happen, I'd re-open my whining about EQ being broken.??
EDIT: As an example...
190 ASPD Sniper Build:
5 Attacks / Second, 970 Damage Auto Blitz, 14.5% Chance (w/ Gloria) = 703.25 DPS (just bird, no damage from attacks for whatever reason)
Falconeer Build (as given on first page + enhancements to make it 99/70):
2.6 Attacks / Second, 1190 Damage Auto Blitz, 40.9% Chance (w/ Gloria) = 1265.446 DPS (just bird)
So you don't even double your bird's DPS but you, yourself, are dealing about 1/3 of the damage per attack (which means more like 1/6 the DPS) that you would be doing as a 190 ASPD sniper. As fun as Blitz Beat might be there it just no way to make it even a decent skill, imo, even if you let it activate on misses.