Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Suggestion regarding Super Novice
GM-Ayu Offline
Uguu!
*****

Posts: 6,449
Threads: 485
Joined: Jan 2008
#14
RE: Suggestion regarding Super Novice
If you are hax already without this implementation and from your post it is not a 'necessary' implementation, then why should we dump an unnecessary amount of even more source code edit for an 'addition' that hardly changes anything? Difficult to do for something not necessary and hardly benefits anyone (there's less than 5 active SN that's above lv 95, let alone 99/99).

And math for the sake of getting some math into a wall of text doesn't necessarily mean anything.

Similar to gym pass thread, I think that I stated the GM team's position on it already. If I'm not clear enough, let me state it in a black-and-white clear cut fashion:

No, I REALLY don't think that we'll be adding this to heRO


We don't mind suggestions from players and certainly not if they go through some research to display some reasoning to why should a suggestion be added and how it's beneficial. But we have to weigh it against many, many different factors here.

05-20-2009, 10:24 PM
Website Find Reply


Messages In This Thread
RE: Suggestion regarding Super Novice - by Kadar - 05-20-2009, 08:40 PM
RE: Suggestion regarding Super Novice - by GM-Ayu - 05-20-2009, 09:20 PM
RE: Suggestion regarding Super Novice - by GM-Ayu - 05-20-2009, 10:24 PM
RE: Suggestion regarding Super Novice - by Wallee - 05-21-2009, 05:03 AM
RE: Suggestion regarding Super Novice - by JJJ - 05-21-2009, 06:22 PM

Forum Jump: