Pistis_Sophia Wrote:I totally remember when LW held the Pront's castle economy to 100. They did take Alde after (few WoE after) they lost their Pront castle, just to prove how easy it was to keep it. They kept it for 4 WoE and then quit because it wasn't worth their time.
If a guild can hold a trans castle to 100, I don't see how the same guild can not end-up holding the non-trans castle in the same time with different schedule. Of course changing the schedule will bring more people to Alde. I won't deny it.
I also totally remember the whining about LW holding the eco to 100 over a long period of time. GM's just turned around and claimed "hey, it's the game as is, it's not our job to do something against it, they're not cheating". Now Bamboo hold Alde to it's max eco (20) for a long period of time without anyone trying to take it seriously (since a short time, we got some serious guild to defend from here and there, just like Guillermo's side guild). Now you're asking out of the game to make this case be threatened differently.
But no one stopped attacking LW when they had 100 eco. Of course there was whining, but they had to fight every woe to maintain their 100 eco. Alde on the other had does not have to move a finger to maintain their eco due to the lack of players for non-trans woe.
As for LW moving to alde to prove a point, they moved to alde after their 100 eco castle was broken, not while it had 100 eco.
As for the new proposal, just keeping alde the way it is on Wednesday is just pretty much a "reset" button for eco. Sure, youll have good competition on Wednesday but you'll end up going to the way it was on Sunday. Also, going a week without having to defend a trans-castle is a lot of eco, making it MUCH easier to reach 100 eco. That removes competition from trans-woe as well. 100 eco should not be a walk in the park to obtain.
EDIT:
@Krogoth: You claim that there is alternative methods, please tell. If you say people need to make the "decision" to move to alde, that I regard as an invalid solution. You have to remember that trans-guild have a defense and attack set up the past woes. This goes for the attackers as well they all have a limited amount of players, and sacrificing a group of 8+ members just to "break" alde would be a horrible strategy.
You just have to accept the fact that there is not enough players to hold both trans/non trans woe in the same day and something needs to be done about it.
EDIT:
AND also the problem here is not "we must break alde its eco is too high." The problem here is that there is not enough people to hold alde woe.
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(This post was last modified: 09-04-2009, 08:38 AM by Jasper.)