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New Player Moderators. Important?
Aaronock Offline
Ethereal Engineer
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Posts: 7,642
Threads: 130
Joined: Jun 2007
#7
RE: New Player Moderators. Important?
Mods can jail, but I don't see much necessity for it.
I've been saying it, and I'll say it again, @main NEEDS to go, it is so heavily moderated, and this sort of stuff could easily be ended by...I dunno pulling the plug on it.

Yes mods deal with abuse, that's not why I resigned, cause I don't care how random idiots get their e-peen off, I knew how to stop it (generally with my own way without muting or breaking rules, I don't believe it should be used too often if you can help it). However most people aren't going to want to mod, and most won't have the skin to deal with it. Its not the same as being a GM, when a moderator, everyone knows who your player character is, there is no annonimty.

And no I won't get into why I fully resigned but I feel for months now that @main was GREAT when we were a smaller server, but at this point I think it is far outliving its usefulness and has degraded mostly to a spot to cause trouble, and players shouldn't be stuck to babysitting it like it has become.
[Image: OHeya.gif]

*Aaronock ~ *Ezekiel Stalker ~ *Maxwell Maximillion ~ *Fazil Reis ~ *Cecil Vega


09-11-2009, 11:30 AM
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Messages In This Thread
New Player Moderators. Important? - by Aqualys - 09-11-2009, 07:56 AM
RE: New Player Moderators. Important? - by Ellie - 09-11-2009, 08:08 AM
RE: New Player Moderators. Important? - by Ellie - 09-11-2009, 08:49 AM
RE: New Player Moderators. Important? - by Aaronock - 09-11-2009, 11:30 AM
RE: New Player Moderators. Important? - by Galt - 09-11-2009, 07:48 PM

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