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Vending map!~
Silverbleed Offline
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Posts: 73
Threads: 3
Joined: Oct 2009
#6
RE: Vending map!~
A different map would be nice, OR we'll put the venders lower. Let them not vend in the center but around it?
This way nobody will lag unless they walk to it themselves. And the vending stays in pront.
[Image: 3rdclass_sprite.gif]

[Image: alchemist_sig2.jpg]
11-06-2009, 11:49 AM
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Messages In This Thread
Vending map!~ - by Aylin - 11-06-2009, 10:13 AM
RE: Vending map!~ - by Serenity - 11-06-2009, 10:15 AM
RE: Vending map!~ - by Kretzer - 11-06-2009, 10:22 AM
RE: Vending map!~ - by Aaronock - 11-06-2009, 10:49 AM
RE: Vending map!~ - by Rankin - 11-06-2009, 11:22 AM
RE: Vending map!~ - by Silverbleed - 11-06-2009, 11:49 AM
RE: Vending map!~ - by LordEros - 11-06-2009, 11:57 AM
RE: Vending map!~ - by Sakurato - 11-06-2009, 11:58 AM
RE: Vending map!~ - by Matrim Cauthon Jr - 11-06-2009, 12:04 PM
RE: Vending map!~ - by Aylin - 11-08-2009, 11:37 PM
RE: Vending map!~ - by GT-Hiro - 11-09-2009, 10:46 AM
RE:??Vending map!~ - by ZackFireblade - 11-14-2009, 12:36 AM
RE: ??Vending map!~ - by BlueAlchemy - 11-14-2009, 01:07 AM
RE: Vending map!~ - by Matsu - 11-09-2009, 11:23 AM
RE: Vending map!~ - by Captain Usopp - 11-13-2009, 06:27 AM
RE: Vending map!~ - by BlueAlchemy - 11-13-2009, 03:38 PM
RE: Vending map!~ - by Zaratus - 11-13-2009, 03:45 PM

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