Not sure why it's all so hard to understand... it's a rule that set up competition by outdamaging a party. It rules all the other strategy made solely to prevent others to compete it, or to weed out the competitors by .
You don't have to use 'identical' strat (so not sure how is asuracide on Ktull of any interference to any known strat except for hardrock who EQ on counter.) You just can't use stuff where you are doing it solely to prevent others from trying to outdamage the MVP as well. The way that the rule is worded is actually to cover all different kinds of 'excuses' where one may achieve the goal of preventing others to try to outdamage you against a MVP.
We'll see how the rule will go in execution or what not. If it proves to be more than we think, we'll revise/revert the rules by then. We did a fair amount of research going from other server to server to study their approaches to MVP, and there's quite a few other midrates of similar size using similar domination rule. So it's not a "innovative new rule" that is never tested (by someone else) before.