It's no secret I dislike woe. I think it's overhyped and causes too much stupid drama. Yet I reject this proposal, because guild dungeons are at least one-third the draw of woe. Much as I'd love to play in new places, if we take out the benefits, woe just becomes a pvp room with skill/damage/item nerfs.
Kroggles ensures the living stay living, and the dead stay dead.
Clobberella beats you up.
Teela Brown has a birdie!
Flosshilde communes with the very souls of the damned.
Walsung is actually pretty cool. For a guy made of metal.