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Question (for GMs) regarding SVNs
Namine Offline
Explorer of Wonderland
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Posts: 3,209
Threads: 158
Joined: Mar 2007
#20
RE: Question (for GMs) regarding SVNs
Thus why the magic and wonder of keeping some parts of current stable that has been fixed in the past, since heRO got a few scripts fixed by stealing from trunk and fixing the trunk version instead. All the job quests, kiel, sign and SM can really benefit by using heRO's current version.

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~




03-20-2010, 03:36 AM
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Messages In This Thread
Question (for GMs) regarding SVNs - by azurerogue - 03-19-2010, 04:46 AM
RE: Question (for GMs) regarding SVNs - by TPC - 03-19-2010, 09:40 PM
RE: Question (for GMs) regarding SVNs - by GM-Aki - 03-19-2010, 09:53 PM
RE: Question (for GMs) regarding SVNs - by Namine - 03-20-2010, 03:36 AM
RE: Question (for GMs) regarding SVNs - by GM-Aki - 03-20-2010, 10:17 AM

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