RE: Guild Discussion 1-Guild Leadership +Goals
I'm just going to give out my opinion before I read anything.????
????* Can anyone you feel lead a guild?
No. It's not an easy task just anyone can pick up and suddenly do well. Or else we wouldn't have guilds falling apart. I've lead two guilds before on other servers and, yeah. It's really not easy.
????* What kind of people should be leaders for a guild?
Someone who is a rock and unbiased if drama occurs. You need to be able to step between people and act as a referrer without letting it affect you. Then take a step back and discuss with your officers in a mature manner what to do about it.
I think you also need to be a people person. Who wants a quiet leader? People look to you for guidance more so than they will anyone else in the guild. You also need to be able to approach people for possible recruits or your guild will not grow at all.
You need knowledge of the game because, as said before, people will go to you more so than anyone else.
To be able to think quick on your feet, be reliable, assertive, but not aggressive. RO isn't a dictatorship. You should be able to laugh at yourself or along with your guild members. And take defeat as a chance to learn and strengthen yourself and the guild. Not something to beat up yourself or others over a loss on a game. Lost a castle or wiped at a MvP? No problem. Step back and discuss with your members what you did wrong and what you can improve.
And I know I said I wouldn't read over other opinions, but I agree with Amara on the being able to ask for help. No, not everyone will be the picture perfect leader and that's why it's important to set up other people with the duties you lack. My last guild had something like that. There were four of us. I was the guild leader for my activity. I also handled the forum. Two of the others had knowledge of RO and the people skills I lack. When one was online, they kept the guild talking and answered questions on gears/cards/etc.
????* Does a guild need a goal it strives for to be successful, please give examples of why or why not if possible.
Yes, I would think so. It gives everyone something to do. To work towards. It's organized. It also makes your guild look better, more professional. You are planning for the future.
????* What does hearing the words "WoE guild" mean to you?
A group of people who aim to succeed in WoE. To either have fun or win. I always expect them to be more geared than a social guild, since they have to stay as tough as they can be to do anything in WoE.
????* What does hearing the words "social guild" mean to you?
A group of people who aim to have fun and enjoy the game in a casual manner, whatever that happens to mean for them. In no way do I think a social guild is any less capable of doing MvP's than a WoE guild, even if the second may be more geared, what with their needing to prepare for battle.
????* Do you feel that a person needs a guild to find success and fun within the game?
Not really. You can just as easily find people through main or Pront to play with just as well as you can ask in guild chat.
????* Does a guild in your opinion "end" if the leader(s) is/are not active anymore, or is it possible to find someone else to "pass the torch to" so they say?
Not 'end' so much as die a bit. Whether it goes the whole way and dies completely I suppose depends on a few factors. The activity of the leader is certainly really important. If the leader doesn't see it in their trouble to take care of their guild, why should anyone else stay and keep it alive? You can't have anything without others in authority to keep everyone else under control. Whether or not you have officers set up, as well. They can keep the guild going during days/weeks/months you can't be around.
Yes, I believe it is possible to pass the torch to someone else. Again, under certain circumstances. If that person was already an active member of the guild and known and trusted by the other members to pick up the guild where the other leader left off without changing it into a whole new guild.
So long as there is someone of authority there, I believe any guild has a chance to survive.
I don't feel I contribute enough to these kinds of conversations.
Ayna || 97/66 Gypsy
Camy || 94/61 High Priest
Hopscotch || 68/37 Alchemist
Constantia || 82/50 Linker
Fauna || 78/48 Dancer
Cicero Barone || Sage-to-be
Locket || Wizard-to-be
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