Irxallis Wrote:But honestly, I think HeRO population's general opinion is something like this: 'stalkers are OK, their skills are OK, their gears are OK. No need to do anything special'. Thus, nothing will change as they are not as bad to require a buff
Why fix what's "OK (though can use some fine touches)" when there's the glaringly useless pile of poo known as Ninja right next to you? At least gravity remembers that you exist with tracker's dagger. Ninjas still feeding off items from 2008 until BG arrive-- oh wait why would anyone spend their BG points on Ninja weapons when weapons of other more practical classes share the same cost? <insert more ninja suicide here>
Back to Stalker, it's more that their role is supposed to be a debuffer. But then the chance to debuff in pvm is so low that why bother at all... thus making its entire reason of existence, super pointless. The flee tank thing is more "forcing yourself to have a purpose" as you put it, it doesn't have anything in the high end mvps/dungeons/efficient parties... and as our parties already point out, the entire party got to adapt to just make the stalker tank idea work ._.; Compare to jobs that got a set role... plug in the pally in a reasonable party, and it *just works* by itself.
PvP-wise, still not much better... when the Creator class entirely and completely walls out your reason of existence, reducing you down to a FSK link dispelling recaller only...