I like woe because it really brings a guild together. It makes the Guild try to think as a group and plan out how there gonna deal with a problem. Take our small but growing woe group for example. We've WoEed for the past few weeks, took geffen and payon a few times (usually with no one defending them but we still feel proud about it) and we are faced with the problem of how to beat those higher lvled/geared ppl we always seem to face. Answer: Throw bodies at them until they get bored or run out of Pots or get a lucky kill in. But that plan will be thrown out when we are actually geared and get more exp woeing. The heRO Community then will tremble when Lunch time comes around.