Honestly the biggest problem is people end up intimidated. We have 2 castles open and a very few well built guilds fighting for them. If your a new player your options are literally join one of them or fight the near impossible up hill battle to reach there level.
Honestly I think opening 10 castles would do it. Too many for just the big guilds we have now to defend them all without horribly spiting there forces, while allowing newer guilds to be able to participate as they would be happy with only once castle their unsplit force would be roughly the same fighting strength as the split force of a large guild.
My point being greed for castle control should in itself allow smaller guilds the ability to gain a castle themselves. This will allow for more items to be gained by newer players, which should help close the gap somewhat but mostly, and hopefully. People might be motivated to do so if they think they have an actual chance in hell of succeeding.
Amara as always is correct in that the main problem would be last minute breakers. However if possible I may have an idea to fix that. Is it possible to have the end timer for WoE to be random or rather the length or RO. Set it as something like 55minutes to 115 minutes long. Thus the defender has the advantage of only having to defend till the end. While any last second breakers run the risk of it ending early and them missing their chance or going too soon and allowing the newer guild to reclaim their castle.
This of course may??be completely impossible but im sure between the GM's and the Players a system could be thought up that would make Last Second breaking somewhat harder.
Oh and before you go *boohoo* "What about trying to reclaim your guild last second your idea makes that harder for them." My response is simple, the goal of this thread I believe was to discuss options to improve our beloved servers WoE Competition, its not about making it easier its about making it more fun for everyone.
((Fates note: Wrote this at 7am with no sleep any errors in grammar or the idea's itself is probably attributed to that, if something I said makes no sense point it out and when I wake up ill try to clarify.))
"A utopia without love is just an illusion"
Angel Fates /99-68/1 agi 190aspd Lord Knight.
Magia Erebea Elysia /83-49/ Battle Alchemist
Magia Elysia/94-50/Magic Bullet Monk <-Needs work.
(This post was last modified: 08-27-2010, 04:23 PM by Avalon_Fates.)