Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Guild Competition in WoE
Kakiro Offline
Junior Member
**

Posts: 19
Threads: 5
Joined: Apr 2007
#34
RE: Guild Competition in WoE

I've WoE'd on dozens of servers, I've seen what works and what doesn't, and I can easily say what things would help boost WoE.

- Open castles up to 3 or 4, probably 4

- DISABLE alliances. It's possible, some servers do this. In RO you can have 3 allied guilds, this was meant for IRO where there were HUNDREDS of other guilds and THOUSANDS of other players, and dozens of other castles. I really think unless a private server has a MASSIVE WoE community, alliances should just be turned off. It also requires better communication and skill if two guilds want to work together, but can't officially ally. It's called vent, get a f-ing headset and use it.

- Random start and end timer +/- 30 min. Because zerging the last 5 minutes isn't strategy despite popular belief. This actually promotes better strategy, keeps you on your toes, keeps it less boring. Last minute emp breaking isn't strategy, its cheap. People get bored, sloppy at the end of WoE because they know when it ends.

- A single guild can't hold more than one castle. Nothing you can really do in the system for this, its just something the GM's would have to enforce, letting people know a SEVERE penalty would be given to guilds who break this rule.

- Guild incentives. I'm not sure if HeRo has this, but give guilds incentive to join, especially WoE guilds. Give the GM so many items per guild member coming with him.

- Give castles better loot, and truly unique loot. Because if only one of the castle has super high tier loot, all the high tier guilds will go for that, and leave the rest of the castles alone for the most part.

- Weekly GvG event. It may not sound like this would help woe, but it does. If you loose, it really motivates your guild to get better and prove to the other party that your guild is better in a more practical setting (i.e. woe) And if you win, you want to further cement your victory at WoE, by taking their castle, or holding your own against them.

-Unspecifically, any PvP event that involves groups of people. Dueling tournament, 2v2 tourney, 5v5, tag team, anything you can think of. Scheduled events like this, weather by GM or Players will encourage a competitive environment (which is sounds like this server doesn't have much of) and that will spill over into better WoEs. A good WoE stems from the height of competitiveness.

Its not like you could really pick and choose only some of these things to put in effect to further better WoE. You'd have to put in effect all of those changes to balance things out. The thing is, some of those require a bit of honor from the players, and some work and policing from the GM. Thats the thing, I know on some servers, the GM's refuse to get in community politics of the server like this, but in reality, it's needed. Like I said, just my opinion.
08-27-2010, 09:41 PM
Find Reply


Messages In This Thread
Guild Competition in WoE - by Kakiro - 08-24-2010, 02:55 PM
RE: Guild Competition in WoE - by Cobbinator92 - 08-24-2010, 03:05 PM
RE: Guild Competition in WoE - by Aaronock - 08-24-2010, 03:10 PM
RE: Guild Competition in WoE - by Cobbinator92 - 08-24-2010, 03:54 PM
RE: Guild Competition in WoE - by Merellis - 08-24-2010, 04:03 PM
RE: Guild Competition in WoE - by Cobbinator92 - 08-24-2010, 04:15 PM
RE: Guild Competition in WoE - by thecursed - 08-24-2010, 06:51 PM
RE: Guild Competition in WoE - by Antimind - 08-24-2010, 10:44 PM
RE:??Guild Competition in WoE - by Amara - 08-25-2010, 11:30 PM
RE: Guild Competition in WoE - by thecursed - 08-25-2010, 01:57 AM
RE: Guild Competition in WoE - by ShadowValentine - 08-25-2010, 03:31 AM
RE: Guild Competition in WoE - by Aaronock - 08-25-2010, 07:40 AM
RE:??Guild Competition in WoE - by Neuneck - 08-27-2010, 12:20 AM
RE: Guild Competition in WoE - by Antimind - 08-26-2010, 11:05 AM
RE: Guild Competition in WoE - by Amara - 08-26-2010, 06:44 PM
RE: Guild Competition in WoE - by Child of Bodom - 08-26-2010, 11:04 PM
RE: Guild Competition in WoE - by Antimind - 08-26-2010, 11:28 PM
RE: Guild Competition in WoE - by Corporal - 08-26-2010, 11:39 PM
RE: Guild Competition in WoE - by Amara - 08-26-2010, 11:46 PM
RE: Guild Competition in WoE - by Antimind - 08-26-2010, 11:55 PM
RE:??Guild Competition in WoE - by Corporal - 08-27-2010, 12:49 AM
RE: Guild Competition in WoE - by Antimind - 08-27-2010, 02:58 AM
RE: Guild Competition in WoE - by Corporal - 08-27-2010, 01:01 PM
RE: Guild Competition in WoE - by Antimind - 08-27-2010, 01:03 PM
RE: Guild Competition in WoE - by Shikari - 08-27-2010, 01:58 PM
RE:??Guild Competition in WoE - by Landon - 08-27-2010, 02:14 PM
RE: Guild Competition in WoE - by Corporal - 08-27-2010, 02:01 PM
RE: Guild Competition in WoE - by Shikari - 08-27-2010, 02:18 PM
RE: Guild Competition in WoE - by Sakurato - 08-27-2010, 03:07 PM
RE: Guild Competition in WoE - by Avalon_Fates - 08-27-2010, 04:22 PM
RE: Guild Competition in WoE - by Aaronock - 08-27-2010, 08:44 PM
RE: Guild Competition in WoE - by GT-Hiro - 08-27-2010, 09:02 PM
RE: Guild Competition in WoE - by Amara - 08-27-2010, 09:18 PM
RE:??Guild Competition in WoE - by Avalon_Fates - 08-27-2010, 11:02 PM
RE: Guild Competition in WoE - by Kakiro - 08-27-2010, 09:41 PM
RE: Guild Competition in WoE - by Kakiro - 08-28-2010, 12:19 AM
RE: Guild Competition in WoE - by Landon - 08-28-2010, 01:35 AM
RE: Guild Competition in WoE - by Avalon_Fates - 08-28-2010, 01:38 AM
RE: Guild Competition in WoE - by proto - 08-28-2010, 01:54 AM
RE: Guild Competition in WoE - by Hiroishime - 08-28-2010, 02:13 AM

Forum Jump: