WoE Revitalization Poll
We are aware that not everyone is happy with the current war scene. However please note that WoE competition is by far the server's aspect that the Staff has the least control over, it's very player-dependant. That being said, we are always looking to improve the server and to this effect, have this list to present to our heroes, you can vote for multiple choices, for/against each idea, if you're neutral or do not intend to WoE please abstain from voting.
A) Participation Rewards
A system of points earned by being within a WoE castle during WoE times, thus participating. Once per minute, during WoE, players within castles would get 1 point (at a fixed time, every 00 seconds of each minute).
Points would later be exchangeable for a prize. So far the following have been suggested but actual prize are not decided please keep that in mind, another poll will come later if the participation rewards are voted favorably.
- 1 Treasure Chest for the player, chosen randomly from the 4 generic chests that do NOT contain God Item ingredient.
- Restorative HP items that work only in WoE (to compensate the lost of supplies, would NOT beat ranked white)
- Restorative SP items that work only in WoE (to compensate the lost of supplies, would NOT beat ranked blue)
- Zeny
Points would cumulative, meaning you can get them every WoE until you have enough for the reward you desire and there would be no participation requirements such as killing players/emperium, players get points just for participating. Novices would be excluded from registering (because of play-dead), there might be a level requirement, but if so it would be reasonable.
B) Derandomizing Trans Castle Chests
Currently all castles have equal chance of yielding any of the 40 treasure chests. It has been suggested multiple times that we change this so that each castle has their own set of chests.
If we keep 2 castles, Prontera Castle would have only chests from the 5 Prontera Castles and Aldebaran Castles (20 chests total), and the Payon/Geffen castle would have chests from the Payon and Geffen castle (20 chest total). While the retro castle would keep a randomization of all 40 chests. If a vote in favor of option C results in the server having 3 castle we will divide the chests between those as evenly as possible.
C) Third Castle (Geffen)
I don't think I need to explain this, an extra castle in trans WoE, currently we have a Prontera and a Payon one open, so the 3rd would be a Geffen castle.
This is to give other guilds a chance to actually hold a castle in the end during some WoEs, or to get a chance at some rewards from the D) option (if added) even if the small guild loses it at the end.
D) Time-based rewards for the Trans Castles
This would be in addition to existing WoE rewards. Basically, guilds who start with a castle OR capture a castle during WoE would be entitled to extra rewards, the amount of which would be decided by how many minutes they hold the castle for during that WoE. This means that a guild that manages to capture a castle but fails to defend it to the end would still get something.
E) WoE 3.0: A fully time-based WoE with its own time-slot and 5 castles
WoE 3.0 includes one time slot to start with. It's possible to add a new time-slot after the feature is released if it's popular. It's completely separate and independant from the regular WoE.
Five castles are opened at a time, and possibly more. The goal is to have smaller group fights, so smaller/new guilds stand a chance. The quantity of opened 3.0 castles would be adjusted later on depending on the attendance.
There are no economy to raise or loose. Castles are time-based only (cumulative during a WoE 3.0), the longer you held it, the higher the rewards.
Castle loots are one-time only, right after the WoE 3.0. There's nothing to rack-up everyday so if a WoE 3.0 occurence is cancelled, it doesn't penalise or favorise any side.
There can be multiple winners for a castle. E.G. a group held it 45 minutes and another one 15 minutes, they will have rewards according to the time held. (We don't want a single group to move to a new caslte after holding it for 31 minutes resulting in that castle being empty for the remaining time of the WoE because no one else could "win it")
Note: The poll is Public with Multiple choices possible.
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