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Eternal Knights
Rei Ayanami Offline
hungry hungry hippo
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Posts: 882
Threads: 32
Joined: Feb 2006
#20
RE: Eternal Knights
hmm, i would think that it is better to use colour standard instead. much easier to notice than using names.

also, i am liking this idea of a general who can be overthrown by a more capable candidate. almost like how rulers were overthrown when they make a mess out of their own country and taken over by a better ruler.

scouting is a more inteligence job, or signals squad. i would think sages could go in the offensive. maybe i was thinking proffesors. i dont think blacksmiths are defensive either. but i do know that for a good battle you would need a strong tank to carve the oponent's formation open before striking them down.

i would think of main army, a forward strike force, a support and a scouting party. scouts obviously need to be fast so as not to get killed on the return journey. main force would provide the punch in a battle, a support, help protect the force from dwindling due to injuries and casualties and the forward strike force is to break through the formation.


an example of a strike force's job would be to split the enemy into smaller groups to allow the main force a better chance to defeat them, or ambush the oposition support squad. or simply act as a diversionto lure the oponent out of their defensive position.

and should you know a good strategy you would know that a good general will try avoiding pinning their soldiers in one spot. unless they know that that place is impossible to be taken. mobility is the essence of a good strategy. keep those soldiers moving and the oponent will have a hard time figuring out your next move.
09-10-2006, 10:27 AM
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Messages In This Thread
Eternal Knights - by Keele Zeibel - 06-29-2006, 01:34 PM
RE: Eternal Knights - by Dannell - 06-29-2006, 04:20 PM
RE: Eternal Knights - by Keele Zeibel - 06-29-2006, 10:59 PM
RE: Eternal Knights - by SwiftStrike - 07-14-2006, 11:35 AM
RE: Eternal Knights - by SwiftStrike - 07-21-2006, 02:42 AM
RE: Eternal Knights - by Keele Zeibel - 09-05-2006, 06:22 AM
RE: Eternal Knights - by Keele Zeibel - 09-05-2006, 06:38 AM
RE: Eternal Knights - by Rei Ayanami - 09-05-2006, 08:26 AM
RE: Eternal Knights - by Lance - 09-05-2006, 09:57 AM
RE: Eternal Knights - by SwiftStrike - 09-05-2006, 12:08 PM
RE: Eternal Knights - by Lance - 09-05-2006, 09:45 PM
RE: Eternal Knights - by Cream - 09-05-2006, 09:48 PM
RE: Eternal Knights - by Lance - 09-05-2006, 10:01 PM
RE: Eternal Knights - by Pyronic - 09-05-2006, 11:45 PM
RE: Eternal Knights - by Rei Ayanami - 09-05-2006, 11:50 PM
RE: Eternal Knights - by Pyronic - 09-05-2006, 11:57 PM
RE: Eternal Knights - by Lance - 09-06-2006, 03:35 PM
RE: Eternal Knights - by Keele Zeibel - 09-07-2006, 07:25 AM
RE: Eternal Knights - by Keele Zeibel - 09-07-2006, 07:39 AM
RE: Eternal Knights - by Rei Ayanami - 09-10-2006, 10:27 AM
RE: Eternal Knights - by Fionit - 09-10-2006, 03:29 PM
RE: Eternal Knights - by Manifus - 09-10-2006, 04:10 PM
RE: Eternal Knights - by Fionit - 09-10-2006, 04:17 PM
RE: Eternal Knights - by GM-Pandora - 09-10-2006, 04:50 PM
RE: Eternal Knights - by Avery - 05-09-2007, 09:07 AM
RE: Eternal Knights - by GM-Pandora - 05-09-2007, 09:29 AM
RE: Eternal Knights - by Motenai_Ronin - 05-09-2007, 01:21 PM
RE: Eternal Knights - by Cream - 05-09-2007, 02:59 PM
RE: Eternal Knights - by Avery - 05-12-2007, 07:36 AM

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