Adrillf Wrote:So- for your suggestion on making only one castle- THAT is what happens when there is only one castle. One guild stays in control, nothing happens, and no one is involved in WoE.
As a referal back to an old idea: here's my view. Retro WoE- one castle, one guild in charge of it. Normal WoE- 3 castles and just about 3 guilds (possibly 4) that play in it. If you want more WoE active guilds and more people involved with WoE, open up all of the castles. Open season on castles means more people trying for them. Assuming that we open up all of the castles, and assuming that tradition stays the same- we'd suddenly have 20, or more, active WoE guilds.
Retro WoE is a non-trans WoE which is why it's like that. People don't want to make a dedicated non trans char.
Opening all the castles sounds like a terrible idea. Even if you had 20 active guilds there would be 1~3 people in each of them. The server population is not nearly large enough. A sinx could easily solo them with that many people spread, or we'd see a large majority go unused (Even now, one of the castles is generally unused and not guarded.)