RE: Make WoE more of a battle.
After reading everything in this thread, I have to say this is all kind of silly.
Really I am not even sure where to start but let's see....
1. I don't think that increasing rewards from WoE, or trying to change the guild dungeon accessibility will change much, since as it stands people can *usually* just put a farming char into the guild which holds a castle. Not really sure on that 100% since *to my knowledge* there haven't been recent alliances, but I think that's how it was. I also don't think that having huge alliances would really benefit much, since it would just be the same people moving into one group instead of multiple. Even with the idea of all allied guilds being able to come into 1 ecall (I think someone mentioned this earlier in the thread about allied guilds not getting summoned on ecall is a downfall) that would still amount to something near a two guild, or double ecall. Which used to be a common thing in castle pre-emps but is scarce now.
2. I really see absolutely *no point at all* in how adding even more castles will fix one thing, seeing as how three is too many atm. I keep seeing people saying how this will "increase the WoE population" but imho you wouldn't be increasing the "WoE population" you'd just be turning it into a new event entirely. I see people all the time saying that DoE is the problem, or lowering/low castles was the problem, but it's honestly not. People seem to think that large/strong guilds just became that way overnight. I have seen *so many* threads talking about how we need to fix woe by removing god items/mvp and miniboss carded items, that DoE needs to split up and fight themselves to fix WoE, the DoE needs to disband and *split up the vets between other guilds*. Please stop thinking of what WE need to do, and tell me what you plan on doing. I have yet to see a majority of people talk about manning up, gearing, leveling, and taking charge.
3. Please explain to me, without all this talk of mathematics and ratios, how adding even more castles will fix anything, honestly. We have three serious WoE guilds atm, three castles, and everyone seems to have a turtling mentality. If DoE is in Payon, you think anyone comes to fight them? No, 4SRS just stays in Geffen, and KoJ just stays in Pront. Then even if we go to Geffen to fight 4SRS they just stay in Geffen once we leave and go to Payon. Not knockin anyone's strategy, don't get me wrong, just saying that I am 99% sure that this talk of "rivalries" once all these castles are open, would be just a myth if it came to pass. You'd still have the same people, turtling the same emps, and then at the last 10 - 5 minutes each of the serious woe guilds would send out Sinxs to break everything they can to acquire more chests. That doesn't sound like much of a *War of Emperium* it sounds like a mess, and more of a *see which guild has the most sinxs* event. And please also don't say that these "last minute breaks" would "weaken the defense back at the main castle" because I don't think a handful of sinxs negate the performers, creators, champs, hwizs, and whatever else there is back at the main castle lol.
4. Thank you for that long list you put about everyone who was online during WoE for each guild, but while numbers do play a part, that's not the only thing behind it. Often times when I spoke with a friend of mine they'd complain how their guild had too many of one class and none of another. I can't speak for *Every large guild* but I can speak for DoE and typically before WoE we make sure we have a linker, and a breaker, and all the other necessities and ask people if they can play *what's needed* as opposed to ending up with let's say seven clowns, four gypsies, and no hwiz or Sinx. WoE is a *guild event* it takes planning and a certain amount of effort, it's not just mass pvp see how many people you can kill in 1 hour.
5. In conclusion, I think if anything to make WoE more of a *battle* castles should be reduced to two as they were before the population increase in the summer. If people want to WoE that's what they should *work for and come to do*. However, if all people want is more people taking emps, then please open all the castles, and we can watch every guild gear 1 SinX and watch them all scamper around wildly in the last 10 - 5 minutes, but don't call that a War of Emperium, cuz it's not much of a *War* at all.
6. As a side note, thanks for analyzing everything DoE did and did not do this WoE, and for calling us lazy when I saw everyone actively moving through the castle fighting whatever came into Geffen, we even went to Pront and Pay more than once, but glad you took the time to come and look at what each and every one of us were doing to come to that conclusion. I also find it kind of rude that you indirectly accuse current guild leaders of profiting in our backs lol. Unless I took that *and you trust 3 or 4 people to collect the loots* comment the wrong way, and yes I do trust 1 person to collect guild loots because guess what, they list those oh so precious wool scarfs and odins in the "Guild Equips" section of our forum. Not to mention the Yggs, Gold, and all else that gets handed out per request on our forums. Just thought I'd mention that since everyone seems to have gotten so hung up on Wools, Odin's, and other loots that drop from castle chests. And as a guild member of DoE I have never been denied a storage request nor seen anyone else be denied one either, so you really should watch out for those blanket statements.
TLDR; A novel in exchange for a novel. All the same things discussed earlier in other threads like this. Me being my good old DoE, Elitist self. ^?? ^
|