Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Orcus Dungeon Feedback
ChaosPrince Offline
Troll Prince
****

Posts: 591
Threads: 21
Joined: Feb 2011
#4
RE: Orcus Dungeon Feedback
Suggestions:
1- Lower the amount of monsters... they shouldn't be "mobbed";
2- Orcus should only start healing with 700k hp, not at 2m;
3- His loots should be better, like the boots should give +10% max sp/hp instead of 5% (considering the time and exp lost for killing him, if the loots aren't attractive, no one would bother killing it);
4- Maybe the mini-bosses location should be ON the way to orcus, and players should not make "detour" to fight them;

Thumbs up:
- Good thing Orcus doesn't port when trapped/webbed... it would make it impossible to kill!!
05-04-2012, 10:50 AM
Find Reply


Messages In This Thread
Orcus Dungeon Feedback - by Kittie - 05-04-2012, 08:18 AM
RE: Orcus Dungeon Feedback - by Draco - 05-04-2012, 09:34 AM
RE: Orcus Dungeon Feedback - by cane 33 - 05-04-2012, 10:05 AM
RE: Orcus Dungeon Feedback - by ChaosPrince - 05-04-2012, 10:50 AM
RE:??Orcus Dungeon Feedback - by GM-Azote - 05-04-2012, 05:37 PM
RE: Orcus Dungeon Feedback - by azurerogue - 05-04-2012, 10:17 PM
RE: Orcus Dungeon Feedback - by Shinigami l0_0l - 05-05-2012, 03:22 AM
RE: Orcus Dungeon Feedback - by azurerogue - 05-05-2012, 05:20 AM
RE: Orcus Dungeon Feedback - by Shinigami l0_0l - 05-05-2012, 07:35 AM
RE: Orcus Dungeon Feedback - by Insidefreak - 05-05-2012, 07:48 AM
RE: Orcus Dungeon Feedback - by ChaosPrince - 05-05-2012, 10:17 AM
RE: Orcus Dungeon Feedback - by Ptah - 05-06-2012, 08:53 PM
RE: Orcus Dungeon Feedback - by Shinigami l0_0l - 05-06-2012, 10:06 PM
RE: Orcus Dungeon Feedback - by Ptah - 05-06-2012, 10:32 PM

Forum Jump: