Poll: July 2012 ToH
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Monster was too hard
3.23%
1 3.23%
Monster was balanced
29.03%
9 29.03%
Monster was too easy
3.23%
1 3.23%
Item was too hard
9.68%
3 9.68%
Item was balanced
25.81%
8 25.81%
Item was too easy
3.23%
1 3.23%
Trivia was too hard
9.68%
3 9.68%
Trivia was balance
12.90%
4 12.90%
Trivia was too easy
3.23%
1 3.23%
Total 31 vote(s) 100%
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Trial of Heroes July, Sunday 22nd, Feedback Thread
Former-GM-Circe Offline
Thank you, all. <3
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Posts: 2,414
Threads: 111
Joined: Sep 2009
#18
RE: Trial of Heroes July, Sunday 22nd, Feedback Thread
I still remember when the prize automation was put in. Hell, I was even GMing myself back when we had to line everyone up politely one by one. And then wait for people to actually make up their minds while everyone else behind tapped their toes impatiently, except for the small group that always sat at the back chatting until the very end. Icon_razz

Yup! And it's those very custom mobs that take up most of the prep work these days. And you try and make things like Gillyweed, and nothing works the way you want, and so you have to make St John's Wart instead, which, while cool, is no Gillyweed. Icon_sad


Gotta admit that last line is confusing me when I'm trying to work out exactly what it means, or if it's aimed at GMs, players, or past GMs, or present GMs, etcetcetc. *thick*
Gone! Thanks for the memories.
<333

08-09-2012, 01:44 PM
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RE: Trial of Heroes July, Sunday 22nd, Feedback Thread - by Former-GM-Circe - 08-09-2012, 01:44 PM

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