RE: Dark vs Light WoE
Excuse me, after reading this, I've just lost interest in the event.
1. WoE is supposed to be PvP, not PvM (some people can be excellent grinders, killing monster, but suck at WoE).
2. It doesn't even value the WoE oriented stuff such as Thara Frog card, Evil Druid, etc, UNLESS all monsters are Demi-Humans;
3. Defending a castle/pushing through a castle against players isn't the same than pushing against monsters... Monsters are dumb (very uncontrolable... [such as in castle 1, the MVP is in one corner vs in Castle 2, the MVP is on emp], have insane stats and have idiot skills (Earthquake, Helljudgement, or whatever gay crap they do).
4. This highly benefit Light, a) they have more people, b) most of them are PvM oriented, c) facing the same monsters with a HIGHER NUMBER does make a DIFFERENCE;
Conclusion, I will not waste my ressource (say ranked pots, EDPs, converters, berries) fighting some Dark Lords, Beezle, Hibi guarding a castle...
Monsters do not teamwork, they don't trap, Loki, Web, dispel, lex or set up a precast, they don't SW the emp, they don't status you to prevent you from breaking.... All you need to do is send in a FAT Lure, lure the monsters away and send your breakers in and let the Lurers die... for the team.
This sounds more like a town invasion than WoE! (for those of you who played StarCraft/WarCraft, this is a very similar thing than "Golem") The team that gets through the most waves wins
(This post was last modified: 09-08-2012 12:06 AM by ChaosPrince.)
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