basically +1 on what evo and demishock is saying.
Nevertheless, i do have a wee bit to add - the items was a bit too harsh on the compound ones... 8 of both is a wee bit much... 6 and 8 woulda been much fairer imho.
on that note, perhaps it's time to conjure up compound item(s) that requires you to hunt various mobs but with a more 'humane' drop rate (NOT < 30%).
ToH should be about skill and much less so about luck. Therefore i was really happy on the lengthening of the item trial time allocation (since it also means more consumables consumed - YAY for even more zeny sunk!), but it seems that it is time for some of the older features to be revamped. PERHAPS we could just raise the drop rates of all but the 90% drops, BUT we balance it out by asking for MORE of the compound items.
That way, we can ask for more magic necklaces and moon jewels (as well as the other compound items) rather than being bored by goat cheese - asking for it really gets old... not that i don't appreciate aged cheese, but you know what i mean
W