Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
adjust War Zone drops/drop chances
Demogorgon Offline
Awesome
***

Posts: 186
Threads: 21
Joined: Jun 2010
#29
RE: adjust War Zone drops/drop chances
Agreed that its almost impossible to make it not farm/mobbable by snipers and/or sinx, seeing as theyre non boss so cant detect and are vulnerable to status

If on the other hand youd make the mobs so strong that high end geared chars cant mob there itll prob end up being too hard for medium geared chars to stand a chance there, making the point of closing the gear gap a mood point,in fact widening it bc high end folks will just op vend em to newbies who have to farm usual spots for zeny.

Also right now,you have to visit different places and meet different challenges to get the gear which helps the market(every map caters to one srength so people farm to their strengths and vend it) and the overall variety of the game.

as an economic example,take dg gears,once people found good ways to farm there all dg gears except for dia mant (and thats only bc many partys cirvumvent valks) are close to worthless right now, espacially considering stuff like dia rings used to be 40m.
its still only 1/4th of the map per drop and low drop chances but regular partys made those drops flood the market.

Now consider what a dungeon with just about every hunted item in it will do to the economy,espacially with 99 mobs that swarm you with bbs and soon high end mvps would only be hunted for cards bc it just isnt worth the time and expenses to kill them regularily.
(also,who cares about ifrit and valk card ;P )


Id predict that those over the top drops can and will in the long run harm variety and economy.

Its already good drop wise that you let em drop the major pvp related cards (bc noone likes farming marcs,hydras,thara frogs etc.)
Like many people suggested the gap in drop value can be closed to current setup if you change high level loot to consumables.

again if you make it possible by new people it will be abusable by high end folk hence work against closing gear gap.
If you stare into the Abyss there's a 1d20 chance that 2d4 lesser Tanari'i
stare back at you
09-21-2013, 06:53 AM
Find Reply


Messages In This Thread
RE: adjust War Zone drops/drop chances - by Ange - 09-18-2013, 11:03 AM
RE: adjust War Zone drops/drop chances - by Ptah - 09-18-2013, 11:26 AM
RE: adjust War Zone drops/drop chances - by Ange - 09-18-2013, 11:41 AM
RE: adjust War Zone drops/drop chances - by Jens - 09-18-2013, 02:01 PM
RE: adjust War Zone drops/drop chances - by iMilo - 09-19-2013, 12:31 AM
RE: adjust War Zone drops/drop chances - by Ptah - 09-19-2013, 02:21 PM
RE: adjust War Zone drops/drop chances - by Ange - 09-21-2013, 04:01 AM
RE: adjust War Zone drops/drop chances - by Demogorgon - 09-21-2013, 06:53 AM
RE:??adjust War Zone drops/drop chances - by Ange - 09-21-2013, 01:25 PM
RE: adjust War Zone drops/drop chances - by Ptah - 09-21-2013, 10:57 AM

Forum Jump: